The scene of bitter fighting in the Solomani Rim War, tensions still run high in the Solomani Front. In the Solomani Rim, hard-liners agitate for a campaign to retake Terra from the Imperials whilst dissidents plot secession from the Solomani Confederation. In Alpha Crucis, independent worlds seek to chart their own course despite interference from the Confederation.
The Solomani Front is a land of opportunity, lying between the open worlds of the rimward fringe and the vast markets of the Imperium. Cross-border trade and diplomacy form a backdrop for covert operations, intelligence-gathering missions and backstreet skullduggery. With factions pushing their own agendas at the expense of others, the knife and the bomb are tools of diplomacy to many.
Under pressure from within and without, the Confederation struggles to maintain its independence and preserve its unique spirit. It is here that the Solomani claim to superiority will be tested; in the crucible of the Solomani Front.
Inside you will find:
Adapted for Fantasy Grounds by:
Adapted for Fantasy Grounds by: Colin Richardson
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and a one time purchase of the Traveller 2E (Mongoose) ruleset.
Screenshots may differ from what you see in-game based on the extensions and ruleset you have loaded.
Owned by Mongoose Publishing. (C) 2022, used with permission, all rights reserved.
Released on June 07, 2022
Designed for Fantasy Grounds version 3.2.1 and higher.