Deep Magic Volume 1
Deep Magic Volume 1 collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 600 new and revised spells and other options, including:
- Theurge base class, blending the arcane and the divine in one caster
- 16 divine domains, such as Beer, Frost, Justice, Moon, and Time
- 11 arcane traditions, such as the Elementalist and the Timekeeper
- 4 sorcerous origins, including the Farseer and Serophage
- 3 otherworldly patrons, 3 druid circles, 3 ranger and martial archetypes, 2 bard colleges, and 2 sacred oaths
- Plus expanded rules for familiars and much more!
This tome is not just for wizards, warlocks, and sorcerers. Deep Magic Volume 1 also expands the horizons of what's possible for bards, clerics, druids, and even rangers and paladins. It offers something new for every spellcasting class, including the brand new theurge!
Deep Magic Volume 1 contains nothing but magic from start to finish!
Adapted for Fantasy Grounds by:
Darryl Lehane
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the 5E Compatible ruleset. Compatible with Fantasy Grounds Unity
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
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This product is Copyright 2023, SmiteWorks USA, LLC. Used under license from Kobold Press. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC.
Released on December 19, 2023
Designed for Fantasy Grounds version 3.2.1 and higher.