Seven Worlds Module 1: Rumors of War

5.99
Seven Worlds Module 1: Rumors of War
LoS
Line of Sight Integrated

Seven Worlds Module 1: Rumors of War

The first adventure in the Seven Worlds RPG epic campaign!

As the heroes begin their investigation into several strange sightings in the frontiers of space, they become involved in an assassination attempt that might precipitate a war between Concordia and Bay Jing, the two greatest powers in the Seven Worlds.

Simultaneously, the heroes must travel to Earth, the Cradle of Humanity, to investigate the disappearance of a scientist involved in secret research activities. The investigation takes them through both physical and virtual worlds, and in the end uncovers more questions than answers, as well as a conspiracy for the very soul of the Seven Worlds!

This product also includes five new side stories so your players can explore the Seven Worlds while they play the main campaign!

This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.  It contains separate modules tailored to work with both Savage Worlds Deluxe and Savage Worlds Adventure Edition versions of the underlying Setting Guide and core rulebook.

Adapted for Fantasy Grounds by:  Alan Gober

Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and either the Savage Worlds ruleset or the Savage Worlds Adventure Edition ruleset. Compatible with Fantasy Grounds Unity

Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.

Owned by Intellistories. Copyright (C) 2024. Used with permission. All rights reserved.

Released on October 08, 2024

Designed for Fantasy Grounds version 3.2.1 and higher.

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