This 24 Terrain Map Packs features a mix of maps that allows you to launch (or stop) a full-scale alien invasion with a selection of maps for the Aliens and the Allied Forces that stop them. Begin your adventure by slowly over-running a Colony from a quiet abandoned base into a full blown xeno nightmare, gain the attention of Area 51 with all of the Black Ops styled maps such as Containment, Quarantine, Specimen Analysis, Embassy Offices, Armory and Craft Observation rooms to make preparations for an assault - then enter the Quantum Teleporter and take the battle for supremacy to the Alien Mothership with its own sophisticated technology and defenses. Will you head for the Command Centre or the Reactor Core? Will you make it through the Acidic Hives, learn precious intel from the Archives, accidentally launch a full-scale counter-attack either by air or by ground via the Aliens own Transportals - or will you be caught and interrogated in the Aliens Prison? Alternately - start from the Mothership and work backward to infiltrate or invade an unsuspecting colony and its overlords.
Maps are sized specially for FG at 1350x900 and under 500 kb each to help prevent slow-down during play. DM Convenience is the focus with carefully labelled maps and several ways to access, use and choose the maps in this module. Use the VISUAL MAP SELECTION PANEL and pick your map from the thumbnails and yellow label by clicking on the pin. Or use the RANDOM ROLL TABLE - a d100 table to pick your destination at random.
Converted by: Kris Mc Dermott
Requires:An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and any ruleset.
Owned by Game Tile Warehouse. Copyright (C) 2018. Used with permission. All rights reserved.
Released on February 12, 2019
Designed for Fantasy Grounds version 3.3.6 and higher.