Welcome to ARCADIA! Inspired by old-school tabletop magazines, ARCADIA is MCDM's digital magazine for 5th edition GMs and players. We hope you like it!
Losing our Religion by Mario Orteg?n with art from Zuzanna Wuzyk. Did your cleric have a falling out with their deity? Has your warlock's patron gone silent? If you pissed off a higher power and need a new one, check out the Anathema Domain, Atonement Domain, the Swindled patron, and the Compound patron. Each option is story-rich and dripping with possibilities and power.
Power Is Where You Take It by Sally Tamarkin with art from Elisa Serio and Miska Fredman. Some of the best political intrigue campaigns take place in cities, where all manner of people live in close-quarters and vie for power. This article provides guidelines for building a city for political intrigue campaigns and five new character backgrounds.
Filthy Peasants! by Chris Bissette with art from Faizal Fikri, Miska Fredman, and Nick De Spain. This is one of the most ambitious ARCADIA articles yet. Behold quick and easy rules for rolling up level-0 characters. Good thing they're fast, because you'll need to make more than one! After creating characters, these normal folk journey into a deadly troll's lair to save their village. The characters that survive level up and form the campaign's adventuring party!
Adapted for Fantasy Grounds by: George Taray, and Shane Parker
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the 5E Compatible ruleset. Compatible with Fantasy Grounds Unity
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
Owned by MCDM Productions, LLC. Copyright (C) 2022. Used with permission. All rights reserved.
Released on January 10, 2023
Designed for Fantasy Grounds version 3.2.1 and higher.