Welcome to ARCADIA! Inspired by old-school tabletop magazines, ARCADIA is MCDM's digital magazine for 5th edition GMs and players. We hope you like it!
The Dream Kin by Justice Arman . These are three new dreamy ancestries for your fifth edition characters:
Lucidlings : Aberrations dream these beings into existence! The telepathic lucidling can assume otherworldly forms. Sand Speakers : Born from radiant fire and astral sands, sand speakers can enter your dreams, Inception-style, and turn into a sentient pile of sand. Somnians : The creators of dreams, somnians can assume terrifying nightmare forms and give their lives to raise the dead.
Ten Spells You Need in 5e from Celeste Conowitch . This article presents ten spells from previous editions of the game updated for fifth edition, including glitterdust, nature's ladder, and permanency.
Aces High by Sam Mannell . Prepare for dramatic highs and crash-and-burn lows as we bring you new rules for dogfighting aerial combat. Plus an encounter on the back of a dragon!
A Diamond in the Rough from Alison Huang . This roleplay-heavy adventure for 3rd-level characters asks the heroes to find a jewel thief in a family manor. You can drop it into any game.
Adapted for Fantasy Grounds by:
Adapted for Fantasy Grounds by: George Taray, and Shane Parker
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the 5E Compatible ruleset. Compatible with Fantasy Grounds Unity
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
Owned by MCDM Productions, LLC. Copyright (C) 2022. Used with permission. All rights reserved.
Released on August 03, 2022
Designed for Fantasy Grounds version 3.2.1 and higher.