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Ancestry & Culture: An Alternative to Race in 5e
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Ancestry & Culture: An Alternative to Race in 5e

Character creation rules for 5e that replace race with ancestry, culture, and mixed heritage, for awesome new PCs

"Required reading for playing RPGs" - Polygon

- Play a character of one ancestry raised in a different culture, like an orc raised by elves

- Play a character of mixed ancestry, like the child of a gnome and a halfling

- Replace the outdated concept of Race in D&D with ancestry & culture

- Convert existing races into ancestries and cultures

- Create your own custom culture

- Comes with two friendly one-shot adventures designed for players of all ages

- Based on the successful ZineQuest Kickstarter

- Get 126 more ancestries & cultures in Custom Ancestries & Cultures and More Ancestries & Cultures

- Create cultures based on geography or the planes of existence in More Ancestries & Cultures


Adapted for Fantasy Grounds by: Grim Press, Ltd.

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included 5E Compatible ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic

Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded and if you are running Fantasy Grounds or Fantasy Grounds Unity.

Owned by Arcanist Press. Copyright (C) 2022. Used with permission. All rights reserved.

Released on February 03, 2021

Designed for Fantasy Grounds version 3.3.7 and higher.

Screenshots

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