Younglings on their Rite of Passage are shocked to regain consciousness with no memory of how they came to be in a gigantic insect hive far to the north of their homelands, laboring as drone-slaves of the savage ant-men. In a land where an "insect revolution" has taken place, the PCs must contend with insectoid mega fauna and a maze-like underground installation before facing the ominous Overmind: a building-sized insect queen cybernetically linked to an ancient chaotic AI.
Rules Set: MCC RPG (also compatible with DCC RPG)
Written by: Julian BernickCover Art: Stefan Poag
Adapted for Fantasy Grounds by: S. Yanoska
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and a one time purchase of the Mutant Crawl Classics ruleset.
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
Fifth Edition Fantasy, and Dungeon Crawl Classics (C) 2022, Goodman Games, used with permission, all rights reserved.Released on June 07, 2022
Designed for Fantasy Grounds version 3.2.1 and higher.