Glory & Gold Won by Sorcery & Sword
You're no hero.
You're an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.
Return to the glory days of fantasy with the Dungeon Crawl Classics Role Playing Game. Adventure as 1974 intended you to, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page...
Rules Set:DCC RPG, an OGL system that cross-breeds Appendix N with a streamlined version of 3E.
Support:Goodman Games supports the DCC RPG with an extensive line of adventure modules and select other materials.
Designer and writer:
Joseph Goodman
Additional writing:
Michael Curtis, Harley Stroh, Dieter Zimmerman
Cover art:
Doug Kovacs
Interior art:
Jeff Dee, Jeff Easley, Jason Edwards, Tom Galambos, Friedrich Haas, Jim Holloway, Doug Kovacs, Diesel Laforce, William McAusland, Brad McDevitt, Jesse Mohn, Peter Mullen, Russ Nicholson, Erol Otus, Stefan Poag, Jim Roslof, Chad Sergesketter, Chuck Whelon, Mike Wilson
Format: Hardcover
Special thanks to the playtesters at DunDraCon, CondorCon, GenghisCon, GaryCon, North Texas RPG Con, Mount LeConte, GameFest, SaurusCon, Anaheim Mini-Con, Tacticon, Fal-Con, Dicehouse Games, Comic World, and elsewhere!
Converted by: Brett Gibson
Requires:An active subscription or a one time purchase of a Fantasy Grounds Unity license.
Dungeon Crawl Classics (C) 2019, Goodman Games, used with permission, all rights reserved.Released on April 16, 2019
Designed for Fantasy Grounds version 3.2.1 and higher.