Chase scenes never works at the table like the ones in the movies.
In your mind, they're action-packed and thrilling,, but in reality, they're a tedious slog which grinds your game to a halt.
They're the reason you cringe when your players decide to pursue those fleeing goblins.
Adding to the chase rules found in the core rulebooks, this article presents an abstract way of mapping a chase, along with three new complication tables for underground, castle grounds, and mountain chases.
By James Introcaso
Converted by: David Brown
Requires:An active subscription or a one time purchase of a Fantasy Grounds Unity license and the included 5E Compatible ruleset.
Product owned by EN Publishing (c) 2018, used with permission, all rights reserved.Released on June 19, 2018
Designed for Fantasy Grounds version 3.2.1 and higher.