A Savage Worlds adventure for four to six PCs of 15-25 experience points.
It's said that "Two's company, three's a crowd", but what happens to those who make their living from adventuring if work begins to dry up and their only rivals are doing a better job than they are? Even heroes have to eat, so when their source of income is taken by others, they have to make some tough decisions. But if those around you don't much care for you any more, what then; surely those tough decisions are easier to make?
From being the stars of the show to last on the bill, the PCs find themselves caught up in skulduggery at every turn and having to decide just who is on their side. Friend becomes foe and those the PCs have counted as rivals may suddenly be their best allies. And in all of this confusion an exiled dwarf challenges their true loyalties; which way will the PCs turn?
Also included in "Bear Trouble":
Converted by: Mark Sim
Requires:An active subscription or a one time purchase of a Fantasy Grounds Unity license and a one time purchase of the Savage Worlds ruleset.
Owned by AAW Games. copyright (C) 2018. All Rights Reserved. Used with permission.Released on October 17, 2018
Designed for Fantasy Grounds version 3.2.1 and higher.