A11: Wild Thing (Pathfinder)

6.99
A11: Wild Thing (Pathfinder)

A Pathfinder/3.5 Compatible Adventure for four PCs of levels 5-7.

The PCs are hired by the Black Gold Consortium to track down passengers of the Wasp, a ship which has wrecked somewhere in the Vast Swamp. One passenger in particular interests the consortium more than any other: a woman named Sandalia. Sandalia is known by every citizen of Cherrian�s Rest as the most beautiful woman in the city, she was recently hired to train as a diplomat for the powerful Black Gold Consortium. Now Sandalia has gone missing and the consortium wants her back.

What starts out as a simple rescue mission suddenly takes a turn for the worst when a love struck wild thing leads the PCs on an all out chase through the swamp. The would-be rescuers travel through haunted bogs and fields of fire to a final confrontation which may just be the oddest conclusion anyone has ever experienced.

Also included in �Wild Thing�:

  • Choice of 3 vessels with special swamp navigation rules
  • New swamp bugs and diseases
  • Environmental/Meteorological/Bestial Randomization chart for swamp travel
  • A new monster: the filthy Bog Troll
  • Two brand new magic items
  • Seven fantastical new traps
  • A new city: Cherrian�s Rest and the powerful Black Gold Consortium which runs the region with financial influence
  • Multiple ways to complete the primary quest

Requires: A Fantasy Grounds full or ultimate license and the included Pathfinder ruleset (compatible with the 3.5E ruleset).

Converted to Fantasy Grounds by Jonathan Nelson

Fantasy Grounds is a trademark of SmiteWorks USA, LLC (C) 2015. ALL RIGHTS RESERVED.

Released on May 05, 2016

Designed for Fantasy Grounds version 3.1.7 and higher.

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