Thread: Ranges on Maps / Hexes
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September 26th, 2020, 20:02 #1
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Ranges on Maps / Hexes
Not sure what is going on here, but I cannot seem to get FGU to count hexes appropriately (it is counting 3 yards as 1, 4 yards as 2, etc.).
I must be doing something wrong, it's just not clear what. Any help would be appreciated. Thanks.
Screen Shot 2020-09-26 at 2.50.31 PM.png
Screen Shot 2020-09-26 at 2.57.30 PM.png
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September 27th, 2020, 04:59 #2
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I started playing around with movement the other night and noticed this as well. At the time, I thought I was just doing something wrong.
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September 27th, 2020, 15:26 #3
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Yeah, I'm not sure what the issue is, being new to Fantasy Grounds. Sometimes the hex ranges are weird. I also do not know what the options for "Range: On" or "Range: Off" does, if anything, on images. It doesn't seem to do anything for me.
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September 27th, 2020, 16:10 #4
Yes, we have this counting problem, when moving the token when the locking system is active, but only in hexagons.
The movement inside the hexagons is not accurate, it seems that the token is not attached to the grid.
In the case of GURPS we have the problem of not being able to use the tool that allows changing the unit of measurement, which indicates the distance modifier and which allows determining the value of each hexagon.[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
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September 28th, 2020, 09:42 #5
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September 28th, 2020, 09:59 #6
No Ronnke, I just posted here.
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September 28th, 2020, 10:14 #7
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Timezone: Australian EST (GMT +10).
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GURPS Shadowrun - Power Plays
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September 28th, 2020, 16:35 #8
Thanks everybody. I'm taking a look at this now.
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September 28th, 2020, 16:53 #9
Thanks pindercarl !
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September 29th, 2020, 02:04 #10
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Quick update: it also seems to be off when measuring ranges to a target. See the attached screenshot. Orcs 1, 2, and 3 are all technically three hexes away from our swashbuckler, Andrew Jamieson. However...Orc 2 shows up as two hexes away. Not sure if this is related.
Oddly, the pointer, I believe, gets this correct, measuring from the center point of the hex to the center point of the target hex.
Hexes.png
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