Thread: How to make a Token Module
-
February 26th, 2019, 21:44 #21
Thanks Trenloe. I figured out how to do what you asked but it still didn't because I had made the second mistake of renaming the tokens folder "Spell Effects". It works fine now. - CD
-
February 26th, 2019, 21:59 #22
Don't let T.R.E.N.L.O.E's helpfulness fool you. It's accuracy is the give away. It's really an AI computer program bent on taking over the world.
That said, it really is great to have as a member of our community isn't it!
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
-
April 11th, 2019, 07:29 #23
- Join Date
- Sep 2017
- Posts
- 7
Posted in another thread but this one has been active more recent.
Went through the steps above, all seems to work. Token Mod is read and can be activated. However, random bags are missing...any ideas?
-
April 11th, 2019, 08:20 #24
-
April 11th, 2019, 10:15 #25
- Join Date
- Sep 2017
- Posts
- 7
Went through all the names, no special characters. Most follow a convention like ooze_green_jelly.png. I also compared the names to what is being used in the standard token mods and they match the same style.
-
April 11th, 2019, 11:18 #26
You said random bags are not showing up; damned was referring to the names that you gave the bags - not the tokens. In a token module you can have folders with tokens in the folders. Those folders become the name of the bag. So if under the main folder you have folders called Birds and Bees then you will have two bags, one named Birds and the other named Bees.
So, what isn't showing up bags with tokens in them or the tokens themselves?
Tokens are named all lower case with no spaces or special characters. So Ooze Green Jelly would be oozegreenjelly.png. If there are special characters in the name such as apostrophes or brackets then those get replaced with an underscore. So Soldier's Pet (Bear) would become soldier_spet_bear_.png.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
April 11th, 2019, 11:26 #27
Last edited by Trenloe; April 11th, 2019 at 11:29.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
April 11th, 2019, 11:28 #28Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
-
April 11th, 2019, 21:43 #29If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
April 27th, 2019, 09:35 #30
- Join Date
- Oct 2018
- Posts
- 56
I've followed the OP video, but was not able to make it work on a Mac. I could follow the instructions right up until the zipping up process. There is a built in "compress file" function in Mac OS, and it created a file called "Archive.zip" I renamed it to the name I had specified on the .xml file, and then changed the file type to .mod, but my Fantasy Grounds is not seeing the module. Any advice?
EDIT: I was able to get help on the FG College Discord server, but wanted to post the solution here, in case someone else runs into the same issue that I did. It turns out that Mac OS was appending a hidden .zip to the end of the file, so FG was not able to recognize it as a .mod file. The solution is, before changing the file name, go into Finder/Preferences/Advanced and make sure that "Show all filename extensions" is checked. Thanks to Alex C for the assist!
Screen Shot 2019-04-27 at 12.23.09 PM.pngLast edited by Gozer the Gozerian; April 27th, 2019 at 10:28. Reason: Problem fixed
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks