-
November 14th, 2017, 01:05 #51
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
-
November 14th, 2017, 05:20 #52
Been running a semi home brew After the End game for a couple of sessions now. So far so good... with the minor annoyance that apparently default FG doesn't allow multiplications for dice rolls.
-
November 14th, 2017, 07:07 #53
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
-
November 14th, 2017, 08:32 #54
In this case it would be the AtE Salvage table, where it says things like Junk worth $2dx20
-
November 14th, 2017, 09:29 #55
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 898
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
-
November 14th, 2017, 11:17 #56
Got it figured out. the formatting has to be just right on the table. so something like Random junk worth $[2d6*20] from inside a rollable table. but testing it in chat with /die 2d6*20 didn't work. just brought up an error.
-
November 17th, 2017, 16:26 #57
- Join Date
- Jan 2017
- Posts
- 160
I currently run a reoccurring GURPS Fantasy Survival game using converted aspects of RIFTS and Palladium Fantasy for my world. The players get pulled through RIFTS from different times and dimensions in the megaverse and end up in the wilderness of my low-tech world with only anything organic they had on/in them. If they were mostly cyborg or something, those parts "magically" get living fleshy parts. They need to link up with others brought over here is such a way, integrate, survive, and adventure in the process of either deciding to settle in or find a way back "home."
I use elements of GURPS Basic Set, Dungeon Fantasy, GURPS Low Tech, GURPS Magic, and GURPS Martial Arts and a few from GURPS High/Ultra tech
-
November 18th, 2017, 23:11 #58
- Join Date
- May 2016
- Posts
- 2
I would love to play (and would be willing to run) an After the End game with Fantasy Grounds.
-
December 21st, 2017, 21:14 #59
Just saying, I own a whole bunch of GURPS PDFs. I'd buy them all again if they were published in FG.
-
December 23rd, 2017, 08:00 #60
- Join Date
- Dec 2017
- Posts
- 5
Currently Running/Playing
Dungeon Fantasy RPG
Dungeon Fantasy
Monster Hunters
Have played/on hold
GURPS Space
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks