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July 15th, 2026, 15:24 #71
If it helps these calculations are from the Original Extended automation and overlays https://forge.fantasygrounds.com/shop/items/1/view
The calculations are documented about 2/3rds of the way down the page. I have attached them for reference.
Although the H,T,Q tags can handle some of these there are some spells that cannot be handled by those.
For, example Bullet Shield which says
'The warded creature gains a +4 deflection bonus to AC against firearm and ranged attacks, with an additional +1 to the bonus for every five caster levels you have (to a maximum of +8 at 20th level)'
The effect previously used for this was - Bullet Shield;AC:4 [d5CL4], deflection, ranged
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July 15th, 2026, 15:32 #72
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July 15th, 2026, 18:06 #73SmiteWorks
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@RobboNJ69,
Fixed the negative "FORTIFY" and "@FORTIFY" to add correctly. Please run a new Check for Updates.
@dllewell,
Not yet on the new thread. Was waiting for Kelrugem to make it, or use is old one; but I will make a new one if we don't hear from him.
@FGMax,@dllewell,
Let me investigate the "CL" tag more. The calculations should work for all tags, which is what I was focusing on. I wasn't thinking the tag was broken, so used other tags in testing easier to setup.
@srbongo,
I've pushed a new update for the extension to fix the typo you found. Please run a new Check for Updates.
@dllewell,
Understood; but not supported at the moment. I was thinking about how to include arbitrary divisor with new symbol/logic. I don't really like the "d" usage there, since it means "dice" everywhere else.
Regards,
JPG
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July 15th, 2026, 18:13 #74SmiteWorks
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@FGMax,@dllewell,
Just pushed a hot fix to fix "CL" tag always returning zero when applied from PC sheet. Please run a new Check for Updates.
Regards,
JPG
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July 15th, 2026, 18:31 #75SmiteWorks
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@dllewell,
Okay, I added a dice string evaluator as a fallback; added / as the divisor operator, and added ^ as round up (must come after - and before divisor operator). Please run a new Check for Updates.
Ex: Bullet Shield; AC:4 [/5CL4]
Regards,
JPG
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July 15th, 2026, 19:12 #76
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July 15th, 2026, 19:29 #77SmiteWorks
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I also just implemented an alternate format; which I "think" makes more sense.
Ex: Bullet Shield; AC: 4 [CL4/5]
Other Ex: [CL*2], [CL^/4], ...
Regards,
JPG
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July 15th, 2026, 23:13 #78Warrior-Priest
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So I tested for example; Ray of Enfeeblement; STR: [-1d6] [-/2CL10] from an NPC with a CL of 4. And it seems to work, even being able to reach the maximum possible result of -8. I'd just have to update my spell library and NPCs that use this but it's worth it, thanks a lot! I'll mention anything else here as it comes up.
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July 16th, 2026, 00:31 #79SmiteWorks
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Technically, these new formats will work for all tags across all rulesets; since I added the processing to CoreRPG layer.
Regards,
JPG
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July 16th, 2026, 02:39 #80Grand Templar
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@JPG
Once I turned off "RV Extended Automation and Overlays" the FORTIFY/@FORTIFY worked perfectly.
Has this extension been replaced by the changes to the Core and "PFRPG - Extended Automation" (https://forge.fantasygrounds.com/shop/items/3458/view)?
Thanks for the blazing-fast updates!
Rob
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