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  1. #111
    Quote Originally Posted by wrandalljr4 View Post
    Hello

    Yes, it does take control of the use power button for the automation, so you only click the use power and everything follows automatically.

    Warren
    Oh, no. It removes the Add Power button at the bottom right of the actions to create new power groups. That's what I was referring to. You still have the option to add a weapon to the action tab but not a power like the spells.

  2. #112
    Quote Originally Posted by cds29 View Post
    Oh, no. It removes the Add Power button at the bottom right of the actions to create new power groups. That's what I was referring to. You still have the option to add a weapon to the action tab but not a power like the spells.
    Hello

    Sorry if I am not understanding. On the right side are the gears. And if you right click them, you can create more powers.

    Warren
    Wrandalljr4
    IT System Specialist
    GMing Since 1982
    CUmming, Ga, EST

    Discord - https://discord.gg/MaV42Rf

  3. #113
    Quote Originally Posted by cds29 View Post
    Oh, no. It removes the Add Power button at the bottom right of the actions to create new power groups. That's what I was referring to. You still have the option to add a weapon to the action tab but not a power like the spells.
    Hello

    Ok ok I see now. Hmmm I never use it. I guess it is a bug.

    Thanks,
    Warren
    Wrandalljr4
    IT System Specialist
    GMing Since 1982
    CUmming, Ga, EST

    Discord - https://discord.gg/MaV42Rf

  4. #114
    Hi,

    A question about WOB: Damage Interceptor

    I'm using the version "Absorb-pool style defense", like DP0: 10. When all 10 points are expended, there is any or option to automaticaly remove the effect from the character?

    because i'm using a aura visual effect for force field, when the pool of points is over, the effect persists because the effect is not deleted from effect or end.

    I'm already using a time limit for effect, but mostly, the effect ends before the time.
    Last edited by frozzzt; June 18th, 2026 at 17:27.

  5. #115
    Quote Originally Posted by frozzzt View Post
    Hi,

    A question about WOB: Damage Interceptor

    I'm using the version "Absorb-pool style defense", like DP0: 10. When all 10 points are expended, there is any or option to automaticaly remove the effect from the character?

    because i'm using a aura visual effect for force field, when the pool of points is over, the effect persists because the effect is not deleted from effect or end.

    I'm already using a time limit for effect, but mostly, the effect ends before the time.
    Hello

    I see what you mean. There are a few tags out there, I will have to see what can bee added. Usually this was for armor, but it can be extended to magic barriers. Maybe I could add DPR: 10 so it removed once it hit 0. I will look into it.

    Warren
    Wrandalljr4
    IT System Specialist
    GMing Since 1982
    CUmming, Ga, EST

    Discord - https://discord.gg/MaV42Rf

  6. #116
    Note, DMGWARD effect tag does this (absorbs all damage or specific damage), and then gets removed at zero.

    Regards,
    JPG

  7. #117
    Quote Originally Posted by frozzzt View Post
    Hi,

    A question about WOB: Damage Interceptor

    I'm using the version "Absorb-pool style defense", like DP0: 10. When all 10 points are expended, there is any or option to automaticaly remove the effect from the character?

    because i'm using a aura visual effect for force field, when the pool of points is over, the effect persists because the effect is not deleted from effect or end.

    I'm already using a time limit for effect, but mostly, the effect ends before the time.
    Hello

    Try it with DPR0: 10 now the R in DP means remove when it hits zero. This will work with DPR1:, DPR2:, etc. If you do not want it removed, then just DP:, DP0:, DP1:, DP2: etc

    Be sure to update.

    Warren
    Wrandalljr4
    IT System Specialist
    GMing Since 1982
    CUmming, Ga, EST

    Discord - https://discord.gg/MaV42Rf

  8. #118
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    Quote Originally Posted by frozzzt View Post
    Hi,

    A question about WOB: Damage Interceptor

    I'm using the version "Absorb-pool style defense", like DP0: 10. When all 10 points are expended, there is any or option to automaticaly remove the effect from the character?

    because i'm using a aura visual effect for force field, when the pool of points is over, the effect persists because the effect is not deleted from effect or end.

    I'm already using a time limit for effect, but mostly, the effect ends before the time.

    This is already built into FG. Its called DMGWARD, which stand for Arcane Ward. You can use this, DMGWARD: 100

    This will give 100 HP pool and once it's used up its gone.
    -MrDDT
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  9. #119
    I didn't knew! I will try, thx!

    Reading the manual I didn't understant the DMGWARD.

  10. #120
    Quote Originally Posted by wrandalljr4 View Post
    Hello

    Try it with DPR0: 10 now the R in DP means remove when it hits zero. This will work with DPR1:, DPR2:, etc. If you do not want it removed, then just DP:, DP0:, DP1:, DP2: etc

    Be sure to update.

    Warren


    DMGWARD work! I guess I have to test all tags to see al working. thank you, my force field for Star Wars is bonkers now.

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