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  1. #1

    D&D 5E Legacy: Metamagic Class Feature for Sorcerers

    In the Actions Tab, the only option I see for Metamagic is Heightened Spell. What about the other seven Metamagic Options?

    I don't have much experience with the Effects syntax, but it looks like I can input different Metamagic effects if I knew what I was doing. Does anyone have experience with this? It would be nice to list the different syntax for each of the Metamagic Options:

    Careful Spell
    Distant Spell
    Empowered Spell
    Extended Spell
    Heightened Spell (included in default FG D&D 5E Legacy)
    Quickened Spell
    Subtle Spell
    Twinned Spell

    Ex. The Effect for Heightened Spell is:
    Heightened Spell; DISSAV: all; [ACTION]

  2. #2
    Zacchaeus's Avatar
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    Pretty much all of the metamagic options are theatre of the mind and don't require an effect, for example twinned spell just allows more than one target, extended spell allows for the spell to last longer etc. So there aren't any effects for any of them really. The only one that does would be Heightened spell since it gives disadvantage on the spell saves (for which there is an effect) and that is why it appears in the actions tab.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    Ok, so it's just improvised. Yeah, thanks. Maybe I will disable Heightened Spell also, so that it doesn't fire when I push the Metamagic button.

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