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May 9th, 2026, 21:02 #241Crusader
- Join Date
- May 2021
- Posts
- 13
I have an error to report:
This error pops up whenever the main tab of the character sheet opens. This causes tokens to not update when health is damaged or healed.
[ERROR] Script execution error: [string "..FRPG-Live-Hitpoints:..r_effect_35E_DS.lua"]:51: attempt to call field 'parseEffectComp' (a nil value)
Thank you for your hard work. I appreciate it!
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May 15th, 2026, 22:07 #242
The extension has been updated to work with the latest version of FG.
It has been listed on the forge and the latest version has been added there.
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May 16th, 2026, 13:13 #243Grand Templar
- Join Date
- Nov 2008
- Location
- Surrey, England
- Posts
- 283
Thanks dllewell for your continued efforts on these PFRPG extensions. Great to have this one back in action!
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May 20th, 2026, 23:10 #244Zealot
- Join Date
- Mar 2018
- Posts
- 76
Possible interaction between Live Hitpoints v2.18 and Better Combat Effects v6.0
Hi dllewell,
I had a Fantasy Grounds Unity PFRPG campaign throw a script error while both Live Hitpoints v2.18 and Better Combat Effects v6.0 were enabled.
The actual thrown error is inside Better Combat Effects:
[5/20/2026 10:29:59 PM] [ERROR] Script execution error:
[string "BetterCombatEffects:..anager_combat_bce.lua"]:68:
attempt to index global 'EffectManager5E' (a nil value)
Environment
Fantasy Grounds Unity: v5.1.9, 2026-05-15
Ruleset: PFRPG / Pathfinder 1E, 2026-05-19
Live Hitpoints: v2.18
Better Combat Effects: v6.0
After disabling Live Hitpoints, the error no longer seemed to occur, so I’m wondering if Live Hitpoints is triggering an HP/stat/effect recalculation that Better Combat Effects then mishandles under PFRPG.
I do not know that Live Hitpoints is the cause. The error itself appears to be BCE referencing EffectManager5E, which seems 5E-specific and nil in PFRPG. I’m mainly reporting this in case Live Hitpoints has known interaction points with BCE, HP recalculation, actor effect updates, or ability-score-based HP automation that might help identify the trigger.
Attached logs/state
console.log
Player.log
extensionstate.xml
I informed Moon already on BCE thread so could be an error there but as I couldn't be sure I thought no harm in letting you both know.Last edited by Rhydion; May 20th, 2026 at 23:48.
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May 21st, 2026, 01:26 #245SmiteWorks
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 23,419
Thanks for the report and logs. I just pushed an update to BCE/BCEG to remove all references to EffectManager5E. Please run a new Check for Updates.
Regards,
JPG
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May 21st, 2026, 14:28 #246Zealot
- Join Date
- Mar 2018
- Posts
- 76
Can confirm that Moon's update fixed the present errors. There should be no need as far as I can tell for any changes in PFRPG Live Hitpoints from Constitution Extension.
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May 21st, 2026, 16:27 #247
Thank you Moon and Rhydion.
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May 27th, 2026, 20:37 #248Grand Templar
- Join Date
- Jan 2012
- Posts
- 233
I'm not sure that the new BCON effect is being taken into account for HP calculations. Is that the case?
Graphil
There are two secrets to life: 1) Don't tell everything you know...
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May 28th, 2026, 00:15 #249
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May 28th, 2026, 07:47 #250Grand Templar
- Join Date
- Jan 2012
- Posts
- 233
Thanks for confirming. Is this planned to be added?
Graphil
There are two secrets to life: 1) Don't tell everything you know...
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