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March 26th, 2026, 13:16 #3031Grand Patriarch
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- Jul 2010
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Vehicles in Genesys and star wars needs work. If you try to open them, on character and npc sheets, you get a grey box and errors.
A few alignment errors (Characteristics), mostly in star wars could be fixed. Numbers don't align properly with graphics - as far as I recall.
Mostly it works just fine, and I use it A LOT and love it!
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May 6th, 2026, 19:38 #3032Saint
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- Apr 2009
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May 19th, 2026, 13:53 #3033Saint
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Quick update: I am working on the player vehicle sheet first, I want to have it working, will publish as soon as I can, and then I will review all the rest of the code
Since I was away, a lot of fixes and updates have been done to the rulesets by smiteworks (I cannot thank them enough for this) and I want to take the oportunity to learn what they did, so I can:
- keep doing the best way I can, follow their practices to keep a good code
- make sure to review everything to see that no code was removed that maybe controls some specific features from the rulesets
After I review all of this, I will resume working on the missing specialization for star wars, and will work on other stuff
I also want to record a youtube video showcasing all features from the rulesets, something I have been postponing for years
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May 19th, 2026, 22:01 #3034Saint
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- Apr 2009
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I have fixed the issue with opening the character vehicle sheet, but I just found another issue:
Shared vehicles, when you enter them, they do not get the vehicle stats
So this may take me a couple of days, but I will make sure to make it available when it is done, and before I start working on other small fixes that I noticed, need to be done
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May 20th, 2026, 01:29 #3035Saint
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- Apr 2009
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I have just fixed the error with the vehicles window. There are still a few issues:
- the pilot skill dice is not working
- dropping critical damage in the current vehicle shows a duplicate result on the screen. That is a visual issue (it is still adding the critical only once) but I will fix in the next few days
I am making notes on several small issues, and will also work on the ones you mentioned.
If you or anyone else finds any issues let me know.
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May 20th, 2026, 09:27 #3036Grand Patriarch
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- Jul 2010
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- Vendsyssel (Denmark)
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- 880
I have request:
Would it be terribly hard to port the Planetary Records from Star Wars to Genesys? I am working on a non-Star Wars space game, and was considering how to organize planets and systems. Not terribly important, but useful.
And yes. The vehicle error is gone. Thanks!
Vires Animi
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May 20th, 2026, 15:27 #3037Saint
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May 22nd, 2026, 00:08 #3038
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May 22nd, 2026, 14:53 #3039Saint
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- Apr 2009
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Thanks! It is good to be back and finally have time already to look at the rulesets. I love working on them and knowing it is useful to a lot of people
I am currently checking some small issues, fixing them, making sure all features are working.
I really want to record a video explaining all features in the rulesets as I feel some are quite hidden and maybe most people dont even know they exist.
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May 22nd, 2026, 22:40 #3040Saint
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- Apr 2009
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Hi Dungach
I have to check we have modules for each of the Star Wars "branches" of books in a google drive repository, but I am not sure if it is complete with the specialization trees.
I will check, maybe we can talk later on updating, maintaining those, the help surely would be appreciated.
In regards to the extensions you created for the vehicle in the combat tracker, I would be very interested to check, and maybe if you would agree, add to the main ruleset code?
About the theme update, I also have the theme on google drive, so again, maybe if you would like to share that one we can put there.
Lets see if we can talk more later, it would be great to have some help yes
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