Refer a Friend
Page 127 of 129 First ... 27 77 117 125 126 127 128 129 Last
  1. #1261
    Quote Originally Posted by Birger Tucholski View Post
    Bestary 3 Rancorous Priesthood Meele Attack is Missing
    Wild Swing [one-action] to [three-actions]Frequency once per round;
    Effect The members of the mob wildly swing
    their weapons—primarily greataxes—in a
    chaotic attack at each enemy adjacent
    to the troop (DC 27 basic Reflex save).
    The damage depends on the number
    of actions.
    [one-action] 1d12+2 slashing damage
    [two-actions] 2d12+9 slashing damage
    [three-actions] 3d12+9 slashing damage
    Thanks for the input, Birger! I will check into that right away and hopefully have that fixed soon.
    SR
    Ultimate License Owner since 2011 and FG GM since 2008
    Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials

    Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)

  2. #1262
    Player Core (ORC)

    The Changeling versatile heritage applies the "Changling" trait instead of "Changeling", preventing changelings from taking their ancestry feats.
    Last edited by MaxAstro; March 29th, 2026 at 23:08.

  3. #1263
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,730
    Quote Originally Posted by MaxAstro View Post
    Player Core (ORC)

    The Changeling versatile heritage applies the "Changling" trait instead of "Changeling", preventing changelings from taking their ancestry feats.
    Thanks for reporting this issue. The Player Core module (official and ORC) will be updated with a fix to the spelling mistake in the upcoming Tuesday update.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #1264
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    34,730
    Quote Originally Posted by MaxAstro View Post
    Player Core (ORC)

    The Changeling versatile heritage applies the "Changling" trait instead of "Changeling", preventing changelings from taking their ancestry feats.
    This has been fixed with today's update: https://www.fantasygrounds.com/forum...l=1#post761283

    If you've already applied the Changeling heritage to your PC you'll need to manually fix the typo, otherwise this will correctly work for future PC creation. Thanks again for letting us know about the issue.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #1265
    Thirst For Blood

    Although none of my previously reported errors have been fixed for this module, I thought I might as well continue reporting them. If the original author of the module is no longer available, I'm happy to go through the whole thing to do the corrections.


    A10. Observation Site - "Animated Armor (Weak)" NPC has incorrect stats as follows:-
    AC currently reads "15 (15 when broken); construct armor"
    AC should read "15 (11 when broken); construct armor"

    HP is currently set as 5
    HP should be set as 10

    The end of the Construct Armor Ability currently reads "and reducing its Armor Class to 13."
    The end of the Construct Armor Ability should reads "and reducing its Armor Class to 11."
    The beginning of the automation of this ability should accordingly be "Armor Class to 11"

    Thanks.

  6. #1266
    Battlecry!

    Jotunborn:
    Ancestery: Jotunborn Heritages missing so it not popping up menu to select heritages


    Rage of Elements:

    Spell: Needle Darts
    Persistent, Bleed is only added on a crit for this spell

    So far the few changes I've notice cause of players uses these options most

  7. #1267
    Quote Originally Posted by revanmaster View Post
    Battlecry!

    Jotunborn:
    Ancestery: Jotunborn Heritages missing so it not popping up menu to select heritages


    Rage of Elements:

    Spell: Needle Darts
    Persistent, Bleed is only added on a crit for this spell

    So far the few changes I've notice cause of players uses these options most
    I've submitted bug reports for both issues.

  8. #1268
    In NPC Core, For the Crime Kingpin. Their Sneak Attack is automated as 1d6 when it is supposed to be 3d6. And the automation for their reactions are put into the wrong places, with Reactive Strike having the automation that is supposed to be on You'll Pay For That, and Deny Advantage having the automation that is supposed to be on Reactive Strike.

  9. #1269

    Abomination Vaults - bug

    Hello,

    On level 6 of AV, at entry F5, there is a water demon (Sarglagon). For its melee attack, the attack roll is not adding the +20 bonus to hit and the damage automation is dead.

  10. #1270
    Quote Originally Posted by DunMas View Post
    In NPC Core, For the Crime Kingpin. Their Sneak Attack is automated as 1d6 when it is supposed to be 3d6. And the automation for their reactions are put into the wrong places, with Reactive Strike having the automation that is supposed to be on You'll Pay For That, and Deny Advantage having the automation that is supposed to be on Reactive Strike.
    Thanks for the report DunMas! Fixed and should be updated in the near future.
    Ultimate License Owner since 2011 and FG GM since 2008
    Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials

    Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)

Page 127 of 129 First ... 27 77 117 125 126 127 128 129 Last

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fantasy Grounds Merchandise

Log in

Log in