Thread: Delta Green Extension - Revised
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May 20th, 2025, 07:03 #71
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May 20th, 2025, 07:19 #72
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May 20th, 2025, 07:47 #73
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November 9th, 2025, 22:26 #74Acolyte
- Join Date
- Jan 2021
- Posts
- 2
Ran into an issue today with the extension from Post #1 (seems to be a 2024 version?). When creating a new campaign with that extension, the character sheet does not populate any fields. The tabs are present, but no fields in any of the character sheets. Not sure if this is related to the v5.0.0 release this week, but we were able to get the character sheet to work with an old copy of the extension I had that I retrieved 27Feb2023.
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November 11th, 2025, 02:44 #75
Yeah, that version is definitely deprecated. A lot of people asked, and I made the extension available in the Forge (for free).
The newest version is 2025-05-19
https://forge.fantasygrounds.com/shop/items/1698/view
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December 10th, 2025, 17:54 #76
I just wanted to give you a shout-out for making this brilliant system available on FG.
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March 9th, 2026, 07:46 #77
OK, I have some clean up to do, and some formatting to rearrange, some automation, and effects to add, but the Delta Green ruleset is pretty much where I want it and is (mostly) playable.
I am presenting a link so that you can try it if you want and give me some feedback if things break. Once it's cleaned up to a good point, I'll put it in the Forge.
This is a standalone ruleset. You do not need CoC6e or any other ruleset to use.
MiseryEngine.pak
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March 26th, 2026, 06:30 #78
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June 22nd, 2026, 18:00 #79Acolyte
- Join Date
- Nov 2018
- Location
- spain
- Posts
- 1
thank you for your work man
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