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  1. #221
    Azbandar's Avatar
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    Quote Originally Posted by MrDDT View Post
    Few things I wanted to point out.

    1) Getting it to work.
    Your coding should work if you change CHR to CHA and you need Better Combat Effect Gold ext.

    2) This does not go on the caster or creature, it goes on an AREA effected, so you need to use an proxy token, we call these "Objects" NPCs. If you need help setting this up let me know.

    3) This is how I think you want it to work.

    Use from the Caster's Action Tab to an OBJECT NPC to denote an AREA effected.
    Code:
    Zone of Truth; AURA: 15 all, once; AoE Zone of Truth; IF: !CUSTOM(Object); IF: !CUSTOM(Truth); SAVEA: [SDC] CHA (M); SAVEADD: Truth; SAVES: [SDC] CHA (M)


    Custom Effect List Item
    Code:
    Truth
    FFS, I was looking at all the ; : , [ I didn't even catch my CHR...
    I also forgot about the Object thing, I had made specific tokens that worked, but I called them PC's to make it easier on my brain.

    Thank you!

  2. #222
    Does this extension still work?

  3. #223
    MrDDT's Avatar
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    Yes.
    -MrDDT
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  4. #224
    Quote Originally Posted by Tatershal View Post
    Does this extension still work?
    The Paladin in our group uses it every week. Indispensable, especially for a forgetful player.

  5. #225
    Lo Zeno's Avatar
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    Quote Originally Posted by Tatershal View Post
    Does this extension still work?
    Quote Originally Posted by MrDDT View Post
    Yes.
    And it does so beautifully, I should say.

  6. #226
    Sorry, need help.

    I cannot figure out why my syntax will not force the saving throw. I am using the Dretch's Fetid Aura for 2024 D&D:

    Constitution Saving Throw: DC 12, any creature that starts its turn in a 10-foot Emanation originating from the swarm. Failure: The target has the Poisoned condition until the start of its next turn. While Poisoned, the target can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.
    I am using the following aura: Fetid Aura; AURA: 10 all; SAVES: 12 CON; SAVEADD: Poisoned

    It applies the poisoned effect, no worries, but, I cannot get it to force the saving throw. What am I doing wrong?

  7. #227
    Just tested your coding and it works, it only makes the save when it starts its turn in the aura, not when it first enters. so cycle through the combat tracking after inside the aura and it does the save.

  8. #228
    Weird, I tested it and it still won't force the saving throw. What extensions do I need for this? I've got the Aura one, obviously, but, is there another extension I should be running?
    Last edited by Hussar; March 3rd, 2026 at 10:31.

  9. #229
    Yes, for SAVEADD you need Better Combat Effects or Better Combat Effects Gold

  10. #230
    Quote Originally Posted by bwatford View Post
    Yes, for SAVEADD you need Better Combat Effects or Better Combat Effects Gold
    That worked. Thank you sir.

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