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View Poll Results: Which Class to Start First for Combat Guide Part 2

Voters
37. You may not vote on this poll
  • Barbarian

    1 2.70%
  • Bard

    0 0%
  • Cleric

    0 0%
  • Druid

    1 2.70%
  • Fighter

    19 51.35%
  • Monk

    1 2.70%
  • Paladin

    3 8.11%
  • Ranger

    2 5.41%
  • Rogue

    4 10.81%
  • Sorcerer / Wizard / Warlock

    6 16.22%
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  1. #161
    Quote Originally Posted by Tempered7 View Post
    NEW STEAM GUIDE: What Can You Do For Free?

    https://steamcommunity.com/sharedfil...?id=3634708338

    NEW FREE RULESET ADDED:

    Frontier Space Ruleset: This ruleset is for the FrontierSpace RPG by DWD Studios. “A roleplaying game of science fiction action and adventure.” A modern opera style sci-fi RPG inspired by the classic Star Frontiers.

    “FrontierSpace is built upon the foundation of the d00lite system, the same game engine used to power BareBones Fantasy and Covert Ops roleplaying games. Years of feedback and continued game system development has evolved this product into something that flows at the game table while getting out of the way of a good story.” – Bill Logan.

    Features

    • Character Sheets w/ attributes, skills, inventory, combat actions, & notes
    • NPCs, both Minor, Major & Creatures
    • Items w/ support for fields by Type
    • Vehicles sheets
    • Starships sheets
    • Benefits
    • Skills w/ support for Specializations
    • CoreRPG features including: Parcels, Images, Encounters, Player Notes, Stories, Locations, Quests & Sound Sets

    NEW SECTION ADDED:

    Free Adventures in the Forge
    Total = 11 / Some DnD 5E, DnD 2E, Patfinder 2.0, ShadowDark, and Savage World adventures.
    Last edited by Tempered7; February 10th, 2026 at 01:14.
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
    LIST OF ALL FREE FGU STUFF
    //Design with Systems, not Custom Solutions!

  2. #162
    Things You Can Do For Free in FGVTT - TONS OF FREE STUFF FOR MANY RULESETS.

    ADDED TO TAVERN IN THE FORUMS.

    Free Resources Page Updated.
    Last edited by Tempered7; February 10th, 2026 at 05:17.
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
    LIST OF ALL FREE FGU STUFF
    //Design with Systems, not Custom Solutions!

  3. #163

    Join Date
    Dec 2016
    Location
    Collierville, TN
    Posts
    532
    Dungeon Tileset by FlexTale

    The whole Bundle is on sale right now for less than $30.00 USD

  4. #164
    Quote Originally Posted by claedawg View Post
    Dungeon Tileset by FlexTale

    The whole Bundle is on sale right now for less than $30.00 USD
    Thanks clae. It's 20$ now.

    Link: https://www.drivethrurpg.com/en/prod...tures-dungeons

    Warning though: 1500 maps [images and PDFs] but they all have Secret Doors drawn as [S] in the maps so it kinda has spoilers.

    Last edited by Tempered7; February 17th, 2026 at 23:03.
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
    LIST OF ALL FREE FGU STUFF
    //Design with Systems, not Custom Solutions!

  5. #165

    Join Date
    Dec 2016
    Location
    Collierville, TN
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    532
    There are multiple maps of the same area so you can use them as GM overlays. It confused me at first too.

  6. #166

    Join Date
    Mar 2006
    Location
    Arkansas
    Posts
    7,254
    You are also supposed to roll to randomly select which ones are active as well, not everything is supposed to active. That way the when the tile is used in different places it has a different configuration. I like Flextales but I do think there are better map tile options, including free ones.

  7. #167
    Quote Originally Posted by claedawg View Post
    There are multiple maps of the same area so you can use them as GM overlays. It confused me at first too.
    Oh, right, GM Overlay. Good idea!

    Quote Originally Posted by Griogre View Post
    You are also supposed to roll to randomly select which ones are active as well, not everything is supposed to active. That way the when the tile is used in different places it has a different configuration. I like Flextales but I do think there are better map tile options, including free ones.
    Ah, good reminder cause I forgot how to use the first dungeon. It's been a while.
    Tbh, after I've got accustomed to quickness and ease in RD1, even P&P feels cumbersome. xD

    I wonder if the GM Overlay can be utilized in RD1?
    I remember a video about making the tiles change shape. Maybe with gm overlay it can be done?
    Just an idea.

    EDIT: Oh! Maybe puzzles can be done this way?
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
    LIST OF ALL FREE FGU STUFF
    //Design with Systems, not Custom Solutions!

  8. #168

    Join Date
    Dec 2016
    Location
    Collierville, TN
    Posts
    532
    If Images could be manipulated by players it would make for some interesting puzzles.

  9. #169

    Join Date
    Mar 2006
    Location
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    Quote Originally Posted by Tempered7 View Post
    Oh, right, GM Overlay. Good idea!
    ...
    EDIT: Oh! Maybe puzzles can be done this way?
    The best thing I've seen done with layers with puzzles is you can do those old-style rotating T intersections with them. The fog of war does show the original setting though.

  10. #170
    Quote Originally Posted by Griogre View Post
    The best thing I've seen done with layers with puzzles is you can do those old-style rotating T intersections with them. The fog of war does show the original setting though.
    Oh, I forgot the fog of war.
    I was thinking something like a puzzle that reveals the spoilers when you do certain things with an Overlay flip [by pressing the visible button.
    It's hard to express but Im probably making it more complex than it should be.

    Still, rotating T intersections can lead to Maze type puzzles which is in line with the exploration focus.
    Hmm, LoS [invisible walls] that doesn't let characters pass when the puzzle is not solved?

    Example,
    " x [PC] |-----hall----+ [crossroad] "
    You shall not pass!
    PC solves it by rotating the " | " which makes it a hypotethical " -> "
    It becomes " —> ---hall---+ [crossroads] "
    And they can pass.
    But orf course it will be more complex than that, and one rotation will affect the entire maze.

    I hope I made sense.
    Last edited by Tempered7; February 18th, 2026 at 19:11.
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
    LIST OF ALL FREE FGU STUFF
    //Design with Systems, not Custom Solutions!

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