Thread: MoreCore Ruleset
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November 15th, 2025, 21:05 #3291
I'm getting these three deprecation messages when clicking on the party sheet in a new campaign.
anchor_title_partysheet - DEPRECATED - 2023-08-29 - Contact ruleset/extension/forge author
helper_ps - DEPRECATED - 2023-12-12 - Contact ruleset/extension/forge author
close_partysheet - DEPRECATED - 2023-12-12 - Contact ruleset/extension/forge authorPaul Grosse
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November 16th, 2025, 11:38 #3292Grand Templar
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Just judging by the message, are you using the Author extension? That seems to be what is throwing the errors, not Morecore.
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November 17th, 2025, 19:10 #3293
AFAIK, no. This was a new campaign I started because I wanted to figure out how to Get Sentinel RPG working. I found Improv DM's video and grabbs the char sheet template, and was testing various functions.
I had just subbed to the Morecore ruleset in The Forge so I know it was brand new. I'll wipe the log and upload a full file.
https://www.youtube.com/watch?v=DTYToHBno64Paul Grosse
PCGen BoD
PR Silverback
Autobackup Batch file, Always ALWAYS backup your data. Remember to follow the 3-2-1 rule!
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January 4th, 2026, 02:45 #3294
Getting a weird bug after an update now. Can no longer add rolls directly in the character sheet. Work around is possible by adding a roll to the Rolls on the bar on the right, but adding them directly in the character sheet through the right click menu isn't possible anymore.
AKA Mech45
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January 4th, 2026, 03:26 #3295Acolyte
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Awesome! Thanks man!
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February 13th, 2026, 23:38 #3296
Tooltip text isn't displaying for any window that's been minimized to the desktop. It also doesn't display when a token is hovered over on a map image, despite that option being enabled in Setup > Tokens. The larger token image is correctly displaying in the upper right of maps, when a token is hovered over. I'm also not seeing any tooltip text when hover over the Tool icons.
It's frustrating, because the feature to minimize windows to the desktop and move them wherever you want, would solve a problem I had with my Star Wars Miniatures MoreCore adaptation. When I last hosted a SW Minis session, the non-host player always had to have all his NPC sheets open. That got awkward very quickly in terms of screen real estate. The ability to minimize winows and move their icons could be a solution, but with the minimized windows Tooltip text being blank, it unfortunately isn't. Also, enabling titles for tokens doesn't work for me, because SWM NPC names tend to be long - so can't be fully read.
Would it be possible to enable Tooltip text?
As well, MoreCore NPC windows don't have a mimize button on them - would it be possible to add one?Last edited by kronovan; February 13th, 2026 at 23:53.
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February 14th, 2026, 15:21 #3297
I'm not familiar with that MoreCore campaign, but it many rulesets there is the option to change what is displayed for tokens -- either permanently visible, or upon hover. Can you verify that the campaign options are set the way you want? Also, you can typically double-click the token on the map to open the NPC window. I don't think you need to keep all the NPC windows open. You can double-click the token to open it, use it, and then close it again if you like. Or... you can place them all in the same location after they open and double-clicking a token should place it on top of the stack of NPC windows.
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February 14th, 2026, 19:49 #3298
Thanks for the suggestion ddavison.
Well there's a good reason for that; it's my own module and extension for Wizards of the Coasts Star Wars Miniatures game (2005-2008.)
MoreCore has 4 settings for the display of token names; 'Off', 'Tooltip', 'Title' and 'Title Hover'. I've tried all of them and tooltip text never displays. Titles work and the Title Hover works too, but they aren't useful for me, as the SW Mini title names are truncated to the extent you can't be sure what specific miniature it is...but it many rulesets there is the option to change what is displayed for tokens -- either permanently visible, or upon hover. Can you verify that the campaign options are set the way you want?
For the MoreCore ruleset, only the host/GM/DM can open a NPC sheet by double-clicking a NPC token on a map; non-hosts/players can't. I own 11 offical FG rulesets and I don't think many of them allow that - for Player Character tokens, yeah for sure that's doable. It's always worth keeping in mind, that what the host can do in Player Vision Preview mode on a map image, isn't necessarily what a player can do. Players also can't open a NPC sheet from the Combat Tracker. All my tests are done by launching the campaign in LAN mode for the host session and then opening a 2nd FGU instance and joining the session as a pseudo-player.Also, you can typically double-click the token on the map to open the NPC window. I don't think you need to keep all the NPC windows open. You can double-click the token to open it, use it, and then close it again if you like. Or... you can place them all in the same location after they open and double-clicking a token should place it on top of the stack of NPC windows.Last edited by kronovan; February 14th, 2026 at 20:17.
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February 14th, 2026, 21:27 #3299SmiteWorks
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MoreCore is fixed at the features available in CoreRPG (2024), until a new community developer steps in to take it over and bring it up to date with new features.
Regards,
JPG
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February 17th, 2026, 21:25 #3300
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