-
January 17th, 2026, 05:57 #101
Round about solution to sharing your books/tomes to the players
Hey there..encountered this and solved it! - Set up a standalone machine..remote into it..RDP..whatever you want. It stays running logged into your account as the GM. You have the library available to share. Any player can log in and see the library pre/post game session. BEFORE your session begins..You reboot your session and get updates.. this refreshes the machine..your players will update as well..and again..everybody is on the same version. The titles are always in your possession..the game is always running..and..that remote window you accessed the stand alone machine..enlarge to fill your screen or a portion and play out of that. Never bogging down your main machine.
Enjoy. feel free to explain any problems you encounter with this set-up. A diskless/SSD machine will do fine! Just need power and ethernet..
FG: Classic Ultimate License Holder: Meaning anyone can join my games, even those with just the Demo . . .(Upgraded to Unity, just waiting)
Timezone: EDT/GMT-4 - (OHIO, USA)
Currently Running: NONE
[D&D 5e focused only]
Current Project: To learn the mechanical platform by creating 1 day adventures from donated authors, then DM same for new users.
FG User Profile - The Short: Navy Vet, Only plays 2 main games, wants to do more in his career of Security.
-
January 18th, 2026, 00:19 #102High Templar
- Join Date
- Feb 2018
- Posts
- 190
If users want to also view their character data offline (outside of FGU) ... I have a tool in "beta" that works for Paizo products.
... it currently loads/displays the character data, but much, much more is possible, including printing character sheets.
Looking for feedback / suggestions ... here is a quick link;
external Character viewerLast edited by sgtwhy; February 2nd, 2026 at 07:12. Reason: updated hosting url
-
January 18th, 2026, 02:46 #103
Pretty cool.
-
January 18th, 2026, 13:43 #104
-
January 24th, 2026, 23:22 #105FGA Founder
FGU teacher and student!
Ultimate License Holder
Discord Alias: Laerun#6969
http://www.fantasygroundsacademy.com
-
January 25th, 2026, 16:09 #106
There was a tool that was decommissioned by Smite that did that. Took Herolab and PCGen output files and converted them to importable XML files. Was a great tool for 3.5/PF. Still use it from time to time when I don't want to manually make a character in FG. I know the Herolab output needed several tweaks in order for the tool to properly work (removing the archetype in PF for instance) and updated community modules to have spell data included.
Running: Nothing at the moment...
Finalizing and Starting SoonTM:
The Slumbering Tsar - A Massive Mega-Adventure with a First Edition Feel
Pre-production:
The World of Fractus - Adventures in a world rebuilding after the Gods warred and died.
Time Zone: Central Time (GMT-6 (Winter) or GMT-5 (Summer))
-
January 25th, 2026, 16:14 #107
-
February 2nd, 2026, 07:20 #108High Templar
- Join Date
- Feb 2018
- Posts
- 190
My initial goal was to be able to load Starfinder characters then update them with exports from hero lab. Since the players were using Herolab to view and manage their toons outside of FGU.
In the process, also added a few options I needed to manage my specific campaigns characters ... such as importing a FGU character, then changing its race or theme data, them re-exporting into FGU. It saved me from having to re-build entire characters from scratch or having to manually level them up. The tool adds all their new abilities and gear, memorized spells, etc.
Also, am happy to discuss any ideas further on the dedicated forum post.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)

Reply With Quote




Bookmarks