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  1. #61
    Quote Originally Posted by LordEntrails View Post
    Planning on doing a map module, but haven't gotten to it yet. But here's a couple new maps for you....
    This one is an alien facility that is a quick build dome. Working on alternate interior layouts too.

    Attachment 65726
    Had to zip them since they are .webp files. Here are some low res screen shots.
    Attachment 65727 Attachment 65728 Attachment 65729 Attachment 65730
    These ones particularly made me rethink my no-scifi rule.
    When the words alien + facility comes together, I get tempted to run a sabotage mission to save the galaxy.
    But scifi is too alien for my medieval ages brain lol.

    When i try to imagine what those machines could do, i cant think of anything.
    But It is amazing to see people run entire scifi campaigns and create these futuristic gadgets.
    Last edited by Tempered7; December 31st, 2025 at 00:36.
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
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  2. #62
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    Alien-ish for sci-fi is perfect

    I tried to make these feel alien, and I also wanted to give them a sense that these are almost quick setup structures that can be adapted for various use. So I did two variations, though they have the same outer foot print and mechanicals, they are built out differently on the inside.

    I used a glass table symbol as a type of liquid cocoon-bed. And a i don't know what for the shower/toilet.

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  3. #63
    Quote Originally Posted by LordEntrails View Post
    Alien-ish for sci-fi is perfect

    I used a glass table symbol as a type of liquid cocoon-bed. And a i don't know what for the shower/toilet.
    Oh, I love to blow up those cocoons in video games But sound fx, vfx cant replace real imagination.
    These images, especially your big scale maps are ripe for story and tactics.
    But I lack futuristic info to express them.

    But for starters, they inspired me to place a dilemma: targets are cocoons but blowing them up means life forms inside will go out unharmed because the inner shell protects them. Not blowing them up means they'll go out stronger.
    Last edited by Tempered7; December 31st, 2025 at 03:56.
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
    LIST OF ALL FREE FGU STUFF
    //Design with Systems, not Custom Solutions!

  4. #64
    LordEntrails's Avatar
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    lol, yea, dilemmas are good

    I tried to make sure these maps were not stand-alone or single use. For instance, the Titan Forge maps, I used for multiple visits by the party to the facility. Once as potential partners/clients where the visited the south building. Another where the raided the north building for specific info. And then they realized later they had to go to the data archives to destroy backup copies of the data they had stolen. Oculus base they have only visited one of the northern domes, but they are probably going to have to go back to destroy the main emitter array and the particle accelerators. Similar with the Void Enclave map. First time they visited they were delivering supplies to a shady organization, next time they were infiltrating and blowing it up!

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  5. #65
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    So I was going through replacing the missing links/images and then realized that I had already re-posted the missing images later on. So here's one I did on request. Don't know if the module ever got released, but this is an alien "Hunting Preserve" So the wall is to keep things in, and not out. Though maybe their is a cave complex in the SE that has tunnels that lead out. Or the wall in the north with the lake and river running through it has a way to get through... I wouldn't know...
    BS Hunting Preserve.jpg

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