Fantasy Grounds Merchandise
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  1. #3021
    Sorry for the lack of communication everyone
    Just wanted to let you know I am still working on adding features
    Life and work has made it difficult at this time to provide anything here but I do want to get things up to speed end of January during my vacations

  2. #3022
    Quote Originally Posted by johniba View Post
    Sorry for the lack of communication everyone
    Just wanted to let you know I am still working on adding features
    Life and work has made it difficult at this time to provide anything here but I do want to get things up to speed end of January during my vacations
    Hey. Thats good. i Have done some work for my self. I repaired the star wars theme. so its working. I have written in most of the talents in the edge of the empire modules in the specialisation trees.
    only two addons are missing (No Disintegrations and Special Modification) i have written an extension that put an entry for a vehicle in the combat tracker an trhen u can drag and drop the Vehicle as a token on a map. Targeting is functional only the correct damage redirecting is a little bit tricky. so if you need some support/aid or exchanging experinece....

  3. #3023
    Glad to hear from you Johniba!

    A general question: Is it possible to prevent the increasing/decreasing of skill ranks when you click on the displayed dice pool? It is annoying that my players keep accidentally increasing their skill rank when they click left of the dice symbol.

  4. #3024
    When I roll a dice pool the result that shows up in the chat box show the results in terms of Genesys dice faces, but those are overwritten with the number of the original die (for example, it'll show a purple die with a threat symbol, but there will be a white "4" over top of it). Is there any way to turn those numbers off so that we only see the Genesys dice faces?

  5. #3025

    Join Date
    Jul 2010
    Location
    Vendsyssel (Denmark)
    Posts
    880
    Are you using a theme?

  6. #3026
    Quote Originally Posted by viresanimi View Post
    Are you using a theme?
    Core: Dark and Hearth seem to be the ones active.

    Edit: Ah, it was Hearth that was doing it! Thanks for pointing me in the right direction!
    Last edited by mossfoot; March 23rd, 2026 at 03:33.

  7. #3027
    Also, I've been making my own custom ruleset combining the Genesys rules with my own content... I was wondering if there was a way to export something that merged everything I have put together into something else and have it so that my players only need to have THAT ruleset open when playing in this campaign (to avoid having repeated entries popping up, which is what's currently happening)

  8. #3028
    Hi. Yes sorry for the lack of communication. I have been checking the latest updates and seeing what I need to keep the rule sets updated, and of course to add more features

    I will also provide some ways to contact me in case someone needs to report bugs or want to talk about feedback
    Last edited by johniba; March 24th, 2026 at 06:19.

  9. #3029
    Quote Originally Posted by mossfoot View Post
    Also, I've been making my own custom ruleset combining the Genesys rules with my own content... I was wondering if there was a way to export something that merged everything I have put together into something else and have it so that my players only need to have THAT ruleset open when playing in this campaign (to avoid having repeated entries popping up, which is what's currently happening)

    Yes you ca. Actually do that, FG has a way for you to “import” a Ruleset
    Download the Star Wars Ruleset and check the code
    You will see how I do exactly what you mention, as the Star Wars Ruleset uses genesis for almost everything except for Star Wars features

  10. #3030
    Quote Originally Posted by DraaGulFireclaw View Post
    Glad to hear from you Johniba!

    A general question: Is it possible to prevent the increasing/decreasing of skill ranks when you click on the displayed dice pool? It is annoying that my players keep accidentally increasing their skill rank when they click left of the dice symbol.

    I will check! I can probably improve it to avoid this issue

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