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  1. #1281
    I'm back on the clean server (only running the Aura Effects extension). Please see the screenshot of the effect and what is happening.

    The character isn't taking Disadvantage on the attack (and is properly gaining Advantage) but still cannot see the map when focus is on token.
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  2. #1282

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    Quote Originally Posted by Hjorimir View Post
    I'm back on the clean server (only running the Aura Effects extension). Please see the screenshot of the effect and what is happening.

    The character isn't taking Disadvantage on the attack (and is properly gaining Advantage) but still cannot see the map when focus is on token.
    Im pretty sure the visualize aura extension is messing up the map vision overlay. Ill install that extension and try out to get back to you.

  3. #1283
    I REALLY appreciate you trying to help me. Please note on that last ("clean") example, I wasn't running the Auras Visualized extension (so it's not in play here).

  4. #1284
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    Quote Originally Posted by Hjorimir View Post
    I REALLY appreciate you trying to help me. Please note on that last ("clean") example, I wasn't running the Auras Visualized extension (so it's not in play here).

    This seems like a bug, we will have to dive into it. It looks like something has changed in FG 5.0 to cause this bug.
    Lightning effects in FG always have some issues so we have to work to get around them, we also only have limited access to this type of coding.
    In this case the "Blinded" condition has a special interaction with vision and is causing the issue.
    So it's correctly not giving the blinded condition which is why ADV and DIS is working correctly, but it's giving the Blinded vision as it's detecting this before our coding in AURAs. We might not be able to fix this without Smiteworks changing something, giving us access to it more, or helping us.
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  5. #1285
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    I'm going to more testing on this.
    Last edited by MrDDT; December 7th, 2025 at 20:15.
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  6. #1286
    I appreciate you looking into this for me!

  7. #1287
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    Quote Originally Posted by Hjorimir View Post
    I appreciate you looking into this for me!
    Currently nothing we can do about the blinded effect as they are not able to follow IF statements for vision.

    I'm going to do when I get to the computer and able to get onto fantasy grounds and see if I can make an aura that would do what you want to do without having the IF statement.
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  8. #1288
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    @Hjorimir

    So this looks like it's for 5E.
    Do you have Better Combat Effects Gold ext?
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  9. #1289
    Yes, I have BCEGold. I went ahead and made an effect to do what I want the Blindness to do, so I'm good now. It's a weird bug for sure! Again, I appreciate your support. Great extension!

  10. #1290
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    Quote Originally Posted by Hjorimir View Post
    Yes, I have BCEGold. I went ahead and made an effect to do what I want the Blindness to do, so I'm good now. It's a weird bug for sure! Again, I appreciate your support. Great extension!

    If you have BCEG you should just use the Darkness lighting effect, which allows FG to correctly see through the "light" AKA darkness correctly. Then giving them the OBSUCRED: magical darkness

    Use this as an AOE, and BCEG will correctly track the bonuses. FG will correctly give no vision to creatures in the darkness, will correctly show the darkness on the map to people outside the darkness. It's like MAGIC!
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