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  1. #121
    Trenloe's Avatar
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    Quote Originally Posted by amanwing View Post
    I just did that after reading your text. Didn't know that it was that simple
    Nice one!
    FG Wiki: How to Compile the FG Logs

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  2. #122
    Hello, I just cracked this open on curse of strand from 5e that I am going to convert over to pathfinder 1e. However I am getting database mismatch alarms due to how it is handling CR and AC on the monster window. The entry on the left is the bestiary 1 PE flesh golem the one on the right is the flesh golem converted from CoS. It looks like it is not giving space for the CR to be entered and the AC and HD are taking the same spot. This is the second time I have used this extension and love it! Thanks for the hard work.

    Screenshot 2025-12-02 at 6.36.26 PM.png
    Attached Files Attached Files
    Last edited by Evilthorne; December 2nd, 2025 at 23:41. Reason: clarity

  3. #123
    As noted in the original post; you can get errors when using the extension.

    Specifically, only common record types that are the same across all game systems will work, such as Images, Stories, Quests, Tables.

    Anything game system specific like NPCs, Encounters, Items, Parcels won't work because the data formats between different game systems are not the same; and will throw warnings.

    If you want to run an adventure using the extension, you'll have to build your own encounters using game-system specific NPCs and your own treasure parcels using game-system specific Items, etc.

    Regards,
    JPG

  4. #124
    I get that and am ready to convert over but I find it odd that the pathfinder npc sheet is missing those fields, I figured it would be a jumbled up but not missing.

  5. #125
    Trenloe's Avatar
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    Quote Originally Posted by Evilthorne View Post
    I get that and am ready to convert over but I find it odd that the pathfinder npc sheet is missing those fields, I figured it would be a jumbled up but not missing.
    The Pathfinder 1e NPC sheet is not missing any fields, it has the fields that are needed to fully replicate a Pathfinder 1e NPC statblock. The errors are because the D&D 5e NPC sheet has different fields and handles data specific to the D&D 5e rules without taking any other ruleset into account (as it should). As you can see from your screenshot there is a lot of data that doesn't align from the D&D 5e Golem to the Pathfinder 1e data fields - which is to be expected. For example - in the PF1e ruleset, CR is defined as a number and in the D&D 5e ruleset it is defined as a string - this is the reason for the data mismatch error you're getting.

    As is mentioned in post #1: "You will get plenty of things that dont work, plenty of things that partially work. This cant be helped as different game rulesets have different data structures."
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #126

    Star Trek Adventures Modules Don't Show Up in Other Rulesets with UME

    Hello,

    I would like to run a Shackleton Expanse campaign (from STA ruleset) in the Starfinder 2 ruleset. I have the Universal Module extension loaded and can see other modules and other rule books from other game systems, but I do not see the STA modules that I bought from the Fantasy Grounds Store in the list to activate.

    Those modules do show in a STA campaign. But not in my SF2 campaign nor do any STA modules. Screenshot 2026-01-02 081326.png Screenshot 2026-01-02 080828.png Screenshot 2026-01-02 080840.png

    Both Zacchaeus and superteddy57 replied:

    Zacchaeus - It looks like Star Trek Adventures is already added to the Universal module. So I'm not sure why that isn't showing. I take it that the module does show up in a ST campaign? Screenshot 2026-01-02 101341.png

    superteddy57 - That's wrong, should be Star Trek Adventures 2d20

    Can this be fixed?

    Thank you,
    Lisa

  7. #127
    The original developer hasn't been around for a bit; so luckily I was able to make that small change. Please run a new Check for Updates.

    Regards,
    JPG

  8. #128

  9. #129
    Is this extension still working for others? Just downloaded it and the extension isn't working and the text was messed up when I opened it in notepad.

  10. #130
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    Quote Originally Posted by JimboMetta View Post
    Is this extension still working for others? Just downloaded it and the extension isn't working and the text was messed up when I opened it in notepad.
    Welcome to the FG forums!

    It works well for me, I use it regularly.

    You need to enable Feature: Universal Module for your campaign, then you should see all modules within that campaign. What, exactly, isn't working for you?
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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