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  1. #1

    Importing GURPS GCA Files...

    I feel like this should be obvious, but I feel like I'm missing a simple bit of info. I did some searches, and I found an answer for GCA4 but not GCA5. I downloaded the GCE files to be able to import GURPS characters from GCA to FG. What do I do with these files? Do they not work for GCA5? Is importing GCA characters currently not supported by the GURPS module for FG? Thanks in advance.

  2. #2

    Join Date
    Apr 2010
    Location
    Australia
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    871
    Quote Originally Posted by GoblynByte View Post
    I feel like this should be obvious, but I feel like I'm missing a simple bit of info. I did some searches, and I found an answer for GCA4 but not GCA5. I downloaded the GCE files to be able to import GURPS characters from GCA to FG. What do I do with these files? Do they not work for GCA5? Is importing GCA characters currently not supported by the GURPS module for FG? Thanks in advance.
    CGA 4 and GCA5 character exports can be imported into FG. Over the next day or so I will create a video tutorial on how to do the import. I'll post it here when done.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  3. #3
    That would be wonderful. Thank you!

  4. #4

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    871
    Quote Originally Posted by GoblynByte View Post
    I feel like this should be obvious, but I feel like I'm missing a simple bit of info. I did some searches, and I found an answer for GCA4 but not GCA5. I downloaded the GCE files to be able to import GURPS characters from GCA to FG. What do I do with these files? Do they not work for GCA5? Is importing GCA characters currently not supported by the GURPS module for FG? Thanks in advance.
    I hope this video helps.

    https://youtu.be/rlKlGlSvayw
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  5. #5
    Quote Originally Posted by ronnke View Post
    I hope this video helps.

    https://youtu.be/rlKlGlSvayw
    That is fantastic! Thank you! I knew it was something obvious I was missing. I just didn't have the modules loaded into GCA through the update function. Thank you for posting this.

    It's odd that, when a character is imported, there is a discrepancy in the total point value of the character. Not a huge deal. Probably just a quirk in the translation?

  6. #6

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    871
    Quote Originally Posted by GoblynByte View Post
    It's odd that, when a character is imported, there is a discrepancy in the total point value of the character. Not a huge deal. Probably just a quirk in the translation?
    Often the import will import the Templates values as well as the values of the traits in the template. There is also an error in the exporter related to the cost of the character TL.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

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