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July 19th, 2025, 16:16 #561
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July 19th, 2025, 16:35 #562
Not a stupid question. It simply a template character sheet for Dragonbane. Open FGU and start a campaign with the Xcore ruleset. Once loaded go to characters under the player section and theng click the blue button at the bottom right of the window to import the sheet wherever you saved it.
Let me know if you have add'l questions.Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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July 23rd, 2025, 06:01 #563High Patriarch
- Join Date
- Dec 2016
- Location
- Collierville, TN
- Posts
- 541
Request for Next Update
Please make it so that an Error for nil value is not thrown when you make a calculation that calls an array where the ability source is 0. Per haps you can add a 0 place in the array to account for nil values. It would also allow for skill rules more similar to Rolemaster where having no ranks gives a -25 modifier to the skill check.
For instance, I have skill called Athletics
You put Ranks in skills to increase the modifier on the skill roll (this is not a one-to-one result, hence the need for an array)
[a] is the where the calculation is being made to call the array to transform the Ranks value in [b] to the appropriate modifier
[a] is also the d20 roll + Other Modifiers [c]
The array is as follows: 1,1,1,1,2,2,2,2,2,3,3,3,3,3,4,4,4,4,4,5
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July 26th, 2025, 07:45 #564Crusader
- Join Date
- Mar 2021
- Posts
- 16
Hi, is there a way how to rollunder and rollover within one roll? E. g. OSR game Errant rolls under attribute, but over difficulty value. E. g. Presence 14, Difficulty 4, so rolls 4 - 14 are successfull.
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July 26th, 2025, 23:02 #565High Patriarch
- Join Date
- Dec 2016
- Location
- Collierville, TN
- Posts
- 541
We just noticed that when Player clicks on the character sheet Cog to update it resets anything tied to an array to 0. The GM has to click the cog for the changes to take effect.
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August 3rd, 2025, 02:08 #566
Unfortunately work and life has gotten on top of me. This has coincided with a period of wider changes going on in CoreRPG.
I am looking to see if anyone would like to take over the XCore project from me? Please DM me if you are interested.
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August 8th, 2025, 12:58 #567Paul Grosse
PCGen BoD
PR Silverback
Autobackup Batch file, Always ALWAYS backup your data. Remember to follow the 3-2-1 rule!
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August 14th, 2025, 20:58 #568One of our Support Guys SmiteWorks
Templar
- Join Date
- Nov 2014
- Posts
- 144
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August 15th, 2025, 00:20 #569
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August 15th, 2025, 20:33 #570
Xcore woes
with the last few updates I am experiencing more a more quality of life issues. Most of them are bearable, but now I am unable to load a portrait into a character sheet, maybe there is a work around?
Also the small icons (see image) in bottom of Combat Tracker are now gone. the Icons you use to drop the entire party onto a battle map.
gone.pngLast edited by Elihu; August 15th, 2025 at 20:40.
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