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  1. #1161
    These are all Monster Core - Pathfinder 2 ORC.

  2. #1162
    Howl of the Wild

    When adding the Minotaur Ancestry to a Character from the Tracker, there doesn't appear to be a way to select a Heritage (ie Littlehorn Minotaur, Aiuvarin, etc).

  3. #1163
    Giant Crawling Hand from Monster Core - Pathfinder 2 ORC has Grab vs Reflex instead of Fort and Sickened 2 text is messed up (for its reaction Pus Burst).

  4. #1164
    Trenloe's Avatar
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    Quote Originally Posted by LordBalkoth View Post
    Giant Crawling Hand from Monster Core - Pathfinder 2 ORC has Grab vs Reflex instead of Fort and Sickened 2 text is messed up (for its reaction Pus Burst).
    These have been passed on to the community dev responsible for this product. We weren't sure what "messed up" actually meant as a visual check didn't show anything wrong, so that took us a while to realize there was a different space character that was preventing the text highlighting of [sickened 2] in the description.

    Thanks for reporting these issues.
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    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  5. #1165
    Quote Originally Posted by LordBalkoth View Post
    Giant Crawling Hand from Monster Core - Pathfinder 2 ORC has Grab vs Reflex instead of Fort and Sickened 2 text is messed up (for its reaction Pus Burst).
    All Grapple/Grabs in the Monster Core have been corrected as well as the issue with Pus Burst (and related issues similar to that). It should be included in tomorrow's update.

    Thanks for the heads-up and report!
    Ultimate License Owner since 2011 and FG GM since 2008
    Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials

    Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)

  6. #1166
    Quote Originally Posted by LordBalkoth View Post
    The Magma Worm has stage 3 of the poison bugged, is missing Thrash, and doesn't have the Swallow Whole damage at a minimum. Doesn't seem to have Drained working on the poison either.

    The Aolaz has a reflex save when even the text itself says fortitude.

    The Guthallah tries to do 130d10 on its eyebeams, Improved Push has no automation, Improved Grab has reflex instead of Fort, and it's Erosion Aura saving throw doesn't work.
    Hey LordBalkoth, thanks for reporting (and Nyarly Dude for the added information).

    For the Magma Worm... the Poison Stages are highlighted to apply the effects and list the appropriate damages. They do not apply the damage directly, that has to be done by clicking on the individual associated damage (in this case, 2d6). Because 2d6 poison damage appears in Stage 2, and repeated for Stage 3, you have to hit that damage entries to apply that damage. In the case of Stage 3, because it's simply a replication of stage 2 damage, you'd hit the stage 2 damage entry (2d6 poison damage) to apply that damage again for stage 3. I hope that makes sense. Afflictions (such as poisons) are a bit of a pain, to be honest, and there's some effort by Trenloe to tackle that beast for true automation. There's no simple solution to that process so for now, I've tried to give the appropriate fields available for individual application in the NPC's entries. I am happy to update any missing or erroneous entries that are reported.

    Drained condition is another complicated one. The effect itself will reduce constitution based rolls as appropriate, but you have to monitor the effects it has on Hit Points on a case-by-case basis. That'll eventually be automated fully, as time and attention allows.

    As far as the Worm's missing actions. Ooops! They are in there (and automated) but not positioned correctly to display. I've updated that.

    Aolaz save fixed. Guthallath's issues (mainly typos in the automation) fixed as well.

    All should be updated in the next update.

    Thanks again!
    Ultimate License Owner since 2011 and FG GM since 2008
    Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials

    Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)

  7. #1167
    Honken's Avatar
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    Kingmaker trouble?

    I am playing kingmaker at the moment. And at the last session, my players discovered the Lonely Barrow (Chapter 2, part 5). And when i was to add the 03.05.01.03.C3A Crypts and the 03.05.01.03.C3B Crypts Encounter to the Combat Tracker and map, i get this error.


    I am not sure if this is a Kingmaker DLC, Ruleset or FG error, but i thought i would add it in this thread.

    When i got this error first, i had a couple of extensions added. But have since made a copy of the campaign, removed the extensions from the campaign and tried and get the same error.


    We don't stop playing because we grow old,
    we grow old because we stop playing!



    Now running the story of Tuskhaven a Pathfinder 2 Kingmaker campaign.

  8. #1168
    Trenloe's Avatar
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    Quote Originally Posted by Honken View Post
    I am playing kingmaker at the moment. And at the last session, my players discovered the Lonely Barrow (Chapter 2, part 5). And when i was to add the 03.05.01.03.C3A Crypts and the 03.05.01.03.C3B Crypts Encounter to the Combat Tracker and map, i get this error.


    I am not sure if this is a Kingmaker DLC, Ruleset or FG error, but i thought i would add it in this thread.

    When i got this error first, i had a couple of extensions added. But have since made a copy of the campaign, removed the extensions from the campaign and tried and get the same error.
    I see the issue - the skeletal champion's shield entry is slightly different from the format. I'll update the ruleset to better handle issues like this.

    Thanks for letting us know about the issue.
    FG Wiki: How to Compile the FG Logs

    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  9. #1169
    In Howl of the Wild, Thruneosaurus Rex has broken attacks.

    In Spore War - The secret of Deathstalk tower Mistrilek's Spew Pollution automation is missing damage and Rancorous Priesthood has no heightening on spell damage.

  10. #1170
    Thanks for reporting these. I will get the Spore War stuff fixed. [FIXED]

    Madman..
    Last edited by madman; July 9th, 2025 at 00:21.
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



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