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  1. #1201
    Thanks for answering those - I had worked it all out from your WIKI and have been reading it thoroughly. Your WIKI is excellent and already improved the layout and setting of my future games 10 fold.

    I have been working on an effect that provides bonuses to AC, will, reflex and for as well as providing damage reduction.

    The effect reads AC: 4; SAVE: 4 willpower; SAVE: 4 reflex; SAVE: 6 fortitude; DMG: -6

    Everything works except the damage reduction. Being attacked factors in the extra AC, making any of the saves factors in the bonus, but when damage is applied to the character it does not reduce the damage by 6 (I have tried with a semi-colon after it also).

    How do I get this to work?

  2. #1202
    leozelig's Avatar
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    DR: 6 for damage reduction

    I’m working on updated documentation through Atlassian since I merged the DCC/MCC rulesets, but progress is slow.

  3. #1203
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    Vote in the new poll on Discord about displaying action dice on the character sheet:
    https://discord.com/channels/2745828...27462473928804

  4. #1204
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    Leo the level of disapproval has disappeared, there is no tracker of disapproval anymore. Do you guys had same issue?
    Neuronblaster GM on warhorn.net [27 Games Gmed so far... dd 28th Sept 2025]

    Gming at the moment on FGUç DCC RPG Campaign + Shadow of The Demon Lord Campaign

    Played with me once as a player? Did you appreciate? Then if you buy something from the store, help me and use this link: https://affiliates.fantasygrounds.com/393255/15958

  5. #1205
    leozelig's Avatar
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    Quote Originally Posted by *Neuro* View Post
    Leo the level of disapproval has disappeared, there is no tracker of disapproval anymore. Do you guys had same issue?
    Mine is working. Check the display mode at the bottom of the Actions tab. The disapproval field does not display in Combat mode if set to 0, but it should always display in Standard or Preparation mode.

  6. #1206
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    I found the issue. If disapproval is not there (blank, not showing number not even a zero), then it does not update or trigger. I fixed by writing the starting 1 on the blank box. fixed like this now works.
    Neuronblaster GM on warhorn.net [27 Games Gmed so far... dd 28th Sept 2025]

    Gming at the moment on FGUç DCC RPG Campaign + Shadow of The Demon Lord Campaign

    Played with me once as a player? Did you appreciate? Then if you buy something from the store, help me and use this link: https://affiliates.fantasygrounds.com/393255/15958

  7. #1207
    One feature request I would like to make is for Effect modifiers and Dice Swaps for a few of the fields in the Weapon Meta that currently don't have one so that there can be long term bonuses or penalties to these fields without having to remember to apply them on every roll. Specifically, the Crit Die, Crit Die Table (Table swap), the Fumble Die, and Mighty Deed Die. Most times these rolls can be modified using the +/- modifier box buttons but I'm noticing in Xcrawl Classics there are more instances of these rolls and table being effected for more than just a single roll here and there. Running a few Xcrawl games also gave me ideas for magic items that would effect these rolls and it would be nice to have a longer term Effect to use.

  8. #1208
    leozelig's Avatar
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    Quote Originally Posted by Tabarkus View Post
    One feature request I would like to make is for Effect modifiers and Dice Swaps for a few of the fields in the Weapon Meta that currently don't have one so that there can be long term bonuses or penalties to these fields without having to remember to apply them on every roll. Specifically, the Crit Die, Crit Die Table (Table swap), the Fumble Die, and Mighty Deed Die. Most times these rolls can be modified using the +/- modifier box buttons but I'm noticing in Xcrawl Classics there are more instances of these rolls and table being effected for more than just a single roll here and there. Running a few Xcrawl games also gave me ideas for magic items that would effect these rolls and it would be nice to have a longer term Effect to use.
    Thanks for the suggestions, Tab. I'm not familiar with XCC right now, so I might need more specific examples at some point. If Goodman Games approves XCC, I will probably need to add features to help with specific game mechanics. I anticipate creating a 3rd character sheet type for that system.
    Last edited by leozelig; June 12th, 2025 at 12:19.

  9. #1209
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    Update 2025-06-12 submitted:

    [Fixed] Disapproval range field highlight on Actions tab was obscured along the bottom edge.
    [Added] Tooltip text for item record range field.
    [Added] Ranged attack roll modifiers automatically apply when grid enabled and target selected.

    Let me know if you encounter any issues with the ranged attack modifiers. A friendly token adjacent to the target is treated as firing into melee.

  10. #1210
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    /funnel command does not work anymore see here:
    [6/14/2025 12:03:41 AM] MEASURE: LOAD - PART 2 - 4.0388699
    [6/14/2025 12:04:14 AM] [ERROR] Script execution error: [string "GGDCCRULESET:scripts/manager_char_zero.lua"]:189: attempt to index local 'sRace' (a nil value)
    [6/14/2025 12:05:42 AM] [ERROR] Script execution error: [string "GGDCCRULESET:scripts/manager_char_zero.lua"]:189: attempt to index local 'sRace' (a nil value)
    Neuronblaster GM on warhorn.net [27 Games Gmed so far... dd 28th Sept 2025]

    Gming at the moment on FGUç DCC RPG Campaign + Shadow of The Demon Lord Campaign

    Played with me once as a player? Did you appreciate? Then if you buy something from the store, help me and use this link: https://affiliates.fantasygrounds.com/393255/15958

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