Thread: Fonts from Google Fonts
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July 28th, 2021, 15:29 #31Grand Templar
- Join Date
- Jul 2018
- Posts
- 261
I may, not sure. I prefer the larger text version. Seems to work in Unity. Perhaps you can offer the larger text version in Unity, it may be popular for those looking for an increased font size.
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September 2nd, 2023, 10:50 #32
I've got Montserrat loaded on FGU and the ext is working in to chat box but not in any of the Campaign or Character options. I am running FGU 4.4.3
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May 26th, 2025, 10:34 #33
All the font extensions are currently throwing this error. Tried other fonts on the forge as well, so looks like a CoreRPG update has caused this. Doesn't appear to break anything (not tested extensively)
Screenshot_20250526_103039.png
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May 26th, 2025, 12:54 #34
I'm not seeing this at all. Can you provide steps to reproduce? The odd thing is that all these font extensions dont contain any code at all. They consist entirely of the xml files that overwrite the base font definitions. So there isnt any way for them to cause/throw errors as no code is ever run.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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May 26th, 2025, 17:28 #35
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