STAR TREK 2d20
  1. #1
    Trenloe's Avatar
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    D&D 2E ruleset - adding NPCs to CT hangs FG under certain circumstances

    Brand new D&D 2E campaign, no extensions.

    Please refer to this video for steps to reproduce:

    https://www.dropbox.com/scl/fi/oz63h...y4xaxiqh0&dl=0
    Last edited by Trenloe; May 17th, 2024 at 19:13. Reason: Ruleset typo - D&D 2E not 5E.
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  2. #2
    LordEntrails's Avatar
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    To confirm, I believe your title is right and your text is wrong. This is D&D 2E and not 5E?

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  3. #3
    Zacchaeus's Avatar
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    Quote Originally Posted by LordEntrails View Post
    To confirm, I believe your title is right and your text is wrong. This is D&D 2E and not 5E?
    I don't believe that Trenloe is ever wrong
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  4. #4
    Trenloe's Avatar
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    Thanks for pointing out my typo. First post edited - it is indeed D&D 2E that I'm referring to.
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  5. #5
    [Fixed] CTA when delete selected npc then drag and drop npc on wrong side (Selected window) would cause FG to spin
    Should be fixed now.
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  6. #6
    Trenloe's Avatar
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    Quote Originally Posted by celestian View Post
    Should be fixed now.
    So, looks like it's half fixed. The red frame on the right side of the CT is no longer there when deleting individual NPCs, so that issue (as shown in the video in post #1) is fixed. However, if the GM uses the CT menu to delete entries, the empty red frame can still remain - and then FG will hang if an NPC is dragged to the empty red frame portion of the CT.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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