Fantasy Grounds Merchandise
Page 21 of 35 First ... 11 19 20 21 22 23 31 ... Last
  1. #201
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Quote Originally Posted by Haerilis View Post
    Just clicking on the aim button on the tracker was triggering that message, not clicking on attacks.
    My response that you are quoting is from 5 days before your report - eg it wasnt in response to you.
    The error you reported is fixed if you the FGU updater.

  2. #202

  3. #203
    Just a few small things scattered throughout that I've noticed over time.
    - Natural Born Scoundrel's NBS Rogue path has attribute gains at level 2 and 8, and shouldn't.
    - Freeport Companion Player's "Undine Personality" table is missing 13-15, I believe.
    - The Core Rulebook Player's Spear item (basic melee weapons) should not have ranged property, also should not say Requires Strength 11+ (both are for the military spear which is entirely missing).
    - Monstrous Page Pack 6: The Remainder's "Weird Miscellaneous Traits" table has a partial unnumbered entry at the top.

  4. #204

  5. #205

    Effects Error

    Hi there are a number of effects that seem not to be working properly e.g instead of applying a bane to your attack they apply a boon instead.

    Sorry I have not checked all of the effects but I will use fatigue as an example.

    As you will see in the attached images it is applying a boon to the attack which should be a bane

    IMG_20240227_124544.jpg

    IMG_20240227_124553.jpg

    IMG_20240227_124432.jpg

  6. #206

  7. #207

    Thanks

    Quote Originally Posted by damned View Post
    Thanks andywo12 - ill dig in to those ASAP.
    Sorry for the extra work

  8. #208
    hello, I found some bugs:

    Core Rulebook GM:
    images:

    Gauntlet Structure -> missing image
    Web Structure -> missing image
    Well Structure -> missing image

    Core Rulebook Player:
    reference manual:

    Chapter 2/Afflictions -> "Poisoned" is in paragraph format instead of title
    Chapter 6: Equpment -> typo "Equipment"
    Chapter 10: Bestiary/Animated Corpose -> typo "Animated Corpse"

    ruleset:

    when rolling a 6 while dying (fate roll) nothing changes. (it should go back to disabled)
    The Cumbersome trait of a weapon adds a bane which adds the number on the d6. (the bane should subtract the d6 number to the roll)

  9. #209

    Same error

    Quote Originally Posted by Swissman65 View Post
    hello, I found some bugs:

    Core Rulebook GM:
    images:

    Gauntlet Structure -> missing image
    Web Structure -> missing image
    Well Structure -> missing image

    Core Rulebook Player:
    reference manual:

    Chapter 2/Afflictions -> "Poisoned" is in paragraph format instead of title
    Chapter 6: Equpment -> typo "Equipment"
    Chapter 10: Bestiary/Animated Corpose -> typo "Animated Corpse"

    ruleset:

    when rolling a 6 while dying (fate roll) nothing changes. (it should go back to disabled)
    The Cumbersome trait of a weapon adds a bane which adds the number on the d6. (the bane should subtract the d6 number to the roll)
    It looks like a similar problem that I have been having , I originally thought it was to do with the effects like fatigue not working properly, but after some more testing I can guarantee the problem is with the banes acting like boons and giving a bonus rather than a penalty.

    It doesn't seem to matter if you roll from the character or monsters from the combat tracker it has the same problem with the banes ...

  10. #210

    Error

    Quote Originally Posted by Swissman65 View Post
    hello, I found some bugs:

    Core Rulebook GM:
    images:

    Gauntlet Structure -> missing image
    Web Structure -> missing image
    Well Structure -> missing image

    Core Rulebook Player:
    reference manual:

    Chapter 2/Afflictions -> "Poisoned" is in paragraph format instead of title
    Chapter 6: Equpment -> typo "Equipment"
    Chapter 10: Bestiary/Animated Corpose -> typo "Animated Corpse"

    ruleset:

    when rolling a 6 while dying (fate roll) nothing changes. (it should go back to disabled)
    The Cumbersome trait of a weapon adds a bane which adds the number on the d6. (the bane should subtract the d6 number to the roll)
    Similar problems to what I have had .

    Originally I thought it was just linked to effects but I have learnt that the problem is to with Banes not working properly .

    It does not seem to matter if I add the Banes to either the character sheet or via the combat tracker they all seem to add the number to the roll instead of subtracting it , which is a shame as it's a important part of the rule system.

Page 21 of 35 First ... 11 19 20 21 22 23 31 ... Last

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in