View Poll Results: Do you like the separate DC fields for each roll type
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No, I wish there was just one number (could be on the sheet multiple places)
18 21.43% -
Yes, I like setting it for a specific type and leaving it
53 63.10% -
Yes, but I would give it up to have DC fields on each of the expander trays
13 15.48%
Thread: 5E - Requested Rolls
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December 4th, 2023, 20:45 #461Acolyte
- Join Date
- May 2019
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- 2
I'm still pretty new to Fantasy Grounds effects, but as described Guidance would then apply to all rolls.
With that said, your answer lead me to a version of what you described that seems to be working great for Requested Rolls!!!
Changing the effect to "Guidance: 1d4; (C)" handles both the concentration of the original caster *and* triggers the requested roll for the consumer.
With that said, it's still useful to have the "self" effect on the original caster as a reminder they are maintaining concentration on something. So I can see using both, but this is going to help a lot.
Thank you.Last edited by lholden; December 4th, 2023 at 20:57. Reason: clarity
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December 31st, 2023, 17:04 #462
I noticed that the ": 1dx" part of the name is no longer triggering the extra die? Maybe I have something coded incorrect? Screen attached: 5e, only ext, v2,14.
It catches the roll just not adding the extra dice.
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December 31st, 2023, 17:19 #463Grand Templar
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- Apr 2020
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- 253
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December 31st, 2023, 17:25 #464
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February 11th, 2024, 06:50 #465
I'm getting an error with Rolling Mirror EXT when using RR and suppressing rolls.
RR and Rolling Mirror plays fine when RR isn't suppressing rolls. So my guess is this might on the RR side. Can you check it out and let me know?-MrDDT
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February 11th, 2024, 13:27 #466Grand Templar
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- Apr 2020
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- 253
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February 11th, 2024, 17:31 #467
The error is in Rolling Mirror, but it's being caused by RR.
Steps.
1)Load Fresh Campaign, Only RR and Rolling Mirror.
2)Set Suppress Dice Animations "on" in RR
3)Put, on a creature.Code:Mirror Image: 3
4)Attack Creature with effect.
[ERROR] Script execution error: [string "RollingMirror:.._action_attack_override.lua"]:37: attempt to index local 'originalRoll' (a nil value)-MrDDT
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February 11th, 2024, 18:50 #468Grand Templar
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- Apr 2020
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February 23rd, 2024, 15:57 #469Warrior-Priest
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- Oct 2020
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- 44
In my game, I use Requested Rolls to send a Roll Initiative request to the PCs at the beginning of new combat. My Fantasy Grounds 5e options are set to roll initiative each round, and in the past, that worked without any more clicking. Lately, the PCs get a pop-up request generated by RR to roll initiative at the beginning of each round. When I disable RR, it works as expected- auto roll initiative in subsequent rounds of combat.
Is there a setting I can't find to stop RR from intercepting the FG auto-initiative in subsequent combat rounds?
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February 23rd, 2024, 16:18 #470
If you are using Effective Initiative, there is an option in that extension to enable RR to pop up that window for the players each round. It is default off, so I suspect it got turned on at some point.
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