Thread: Apple Native Support
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March 18th, 2023, 15:44 #1
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- Dec 2017
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Apple Native Support
I was wondering how close Fantasy grounds is to supporting Apple Silicon?
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March 18th, 2023, 15:55 #2
There's a thread here https://www.fantasygrounds.com/forum...based-mac-mini
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 18th, 2023, 16:10 #3
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Yes, I looked at that thread already. What I'm looking for is the ability to run FGU without using Rosetta2.
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March 18th, 2023, 17:22 #4
I'm sure it will be determined when the Unity libraries FGU uses are available that don't require Rosetta2. Not something SmiteWorks controls so not sure how anyone can predict when that would be.
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November 16th, 2023, 22:03 #5
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- Apr 2018
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It's just not a priority for SmiteWorks right now. A couple of years ago they had an early build with native support ( see https://www.fantasygrounds.com/forum...y-Mac-M1-users ) but dropped it as there were few ARM users at that point and they didn't "have the bandwidth."
That being said, it would be good for them to revisit this.
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November 16th, 2023, 22:18 #6
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agreed
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