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March 20th, 2023, 08:59 #151Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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July 21st, 2023, 04:39 #152Crusader
- Join Date
- Feb 2023
- Posts
- 25
Hi! is this Ruleset still on development?
With the 4.4.3 update of the FGU app, when I open the ruleset, the console sends an error message that says:
[ERROR] Script execution error: [string "TheOneRing:scripts/manager_combat2.lua"]:9: attempt to call field 'setCustomAddNPC' (a nil value)
Is there a way to fix that error? thanks in advance!Last edited by coffeeartful; July 21st, 2023 at 04:41.
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July 21st, 2023, 16:01 #153
Not actively at the moment due to other pressures. Keeping up with all the updates is difficult.
I'll see what I can find.Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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July 23rd, 2023, 22:32 #154Crusader
- Join Date
- Feb 2023
- Posts
- 25
Thank for your response. I have found more errors:
[7/22/2023 10:18:14 AM] [WARNING] font: Could not find TTF font file. (TheOneRing) (graphics/graphics_fonts.xml) (graphics/fonts/Candara.ttf)
[7/22/2023 10:18:14 AM] [WARNING] font: Could not find TTF font file. (TheOneRing) (graphics/graphics_fonts.xml) (graphics/fonts/Tahoma.ttf)
[7/22/2023 10:18:14 AM] [WARNING] font: Could not find TTF font file. (TheOneRing) (graphics/graphics_fonts.xml) (graphics/fonts/Candara Bold.ttf)
[7/22/2023 10:18:14 AM] [WARNING] font: Could not find TTF font file. (TheOneRing) (graphics/graphics_fonts.xml) (graphics/fonts/Candara.ttf)
[7/22/2023 10:18:14 AM] [WARNING] font: Could not find TTF font file. (TheOneRing) (graphics/graphics_fonts.xml) (graphics/fonts/Tahoma Bold.ttf)
[7/22/2023 10:18:14 AM] [WARNING] font: Could not find TTF font file. (TheOneRing) (graphics/graphics_fonts.xml) (graphics/fonts/Candara.ttf)
[7/22/2023 10:18:14 AM] [WARNING] font: Could not find TTF font file. (TheOneRing) (graphics/graphics_fonts.xml) (graphics/fonts/Candara.ttf)
To correct those errores, I just added the missing fonts into the graphics/fonts/ directory.
I also updated the Torment Theme for The One Ring to be more compatible with the current FGU version.
Also added a logo of the game to be used as a background decoy and a Screenshot of my game.Last edited by coffeeartful; July 23rd, 2023 at 23:21.
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August 12th, 2023, 17:30 #155
If you can find the time, that would be great, Valarian! I'm getting the same error when starting up, and others when using NPCs and the Combat Tracker:
Code:[8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (wearylabel) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (parryshieldleft) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (headgearleft) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (armourlabel) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (personalitylabel) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (survivallabel) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (movementlabel) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (customlabel) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (perceptionlabel) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (vocationlabel) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (wpn1favour) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (wpn1name) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (wpn2favour) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (wpn2name) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (wpn3favour) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (wpn3name) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static width ignored for control () in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static width ignored for control () in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static width ignored for control () in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static width ignored for control () in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static width ignored for control () in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (ability1link) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (ability2name) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (ability2link) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (ability3link) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (ability4name) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (ability4link) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (ability5link) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (ability6name) in windowclass (npc_adversary) [8/11/2023 6:02:12 PM] [WARNING] window: Anchored static height ignored for control (ability6link) in windowclass (npc_adversary) [8/11/2023 6:02:20 PM] [WARNING] template: Could not find template (frame_ctbox_host_header_toggles) in class (combattracker_host) [8/11/2023 6:02:21 PM] [WARNING] windowcontrol: Could not find frame (sheetfocus) in control (stance) in class (ct_entry) [8/11/2023 6:02:21 PM] s'button_ctentry_tokenvis - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'button_ctentry_isidentified - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'anchor_ctentry_right - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'button_ctentry_idelete - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'link_ctentry - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'button_ctentry_activateeffects - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'button_ctentry_activatespacing - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'button_ctentry_activatetargeting - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'string_ctname_nonid - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'icon_ctsection_targeting - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'sub_ctsection_targeting - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'frame_ctsection_targeting - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'icon_ctsection_spacing - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'number_ctentry_space - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'label_ctentry_space - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'number_ctentry_reach - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'label_ctentry_reach - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'frame_ctsection_spacing - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'icon_ctsection_effect - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'button_ctsection_effect_iadd - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] s'frame_ctsection_effect - DEPRECATED - 2022-08-16 - Use new CT format and templates' [8/11/2023 6:02:21 PM] [ERROR] window: Control (button_global_targeting) anchoring to an undefined control (header_toggles) in windowclass (combattracker_host) [8/11/2023 6:02:21 PM] [ERROR] window: Control (button_global_targeting) anchoring to an undefined control (header_toggles) in windowclass (combattracker_host) [8/11/2023 6:02:21 PM] [ERROR] window: Control (button_global_spacing) anchoring to an undefined control (header_toggles) in windowclass (combattracker_host) [8/11/2023 6:02:21 PM] [ERROR] window: Control (button_global_spacing) anchoring to an undefined control (header_toggles) in windowclass (combattracker_host) [8/11/2023 6:02:21 PM] [ERROR] window: Control (button_global_effects) anchoring to an undefined control (header_toggles) in windowclass (combattracker_host) [8/11/2023 6:02:21 PM] [ERROR] window: Control (button_global_effects) anchoring to an undefined control (header_toggles) in windowclass (combattracker_host)
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August 28th, 2024, 17:57 #156Acolyte
- Join Date
- Oct 2022
- Posts
- 1
Hello, first of all, thank you for the hard work on the ruleset for Tor. I wanted to know if there is any progress on bug fixes, as I am organizing a game and the console keeps opening with errors. Thank you very much.
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