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June 16th, 2023, 20:48 #881
Here's a better link to the JB2A stuff https://jb2a.com/
I reached out to them on their Discord to tell them FGU now supports webm stuff so they can update their web page (which currently says FG doesn't support webm). I've given them some information about the Forge and asked them to contact me if they need any further details on how they can support FG users.
Incidentally I understand the majority of their stuff is VB8 since they've had issues with VB9 so in most cases conversion of the assets won't be necessary.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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June 16th, 2023, 21:42 #882
Just installed but I need a little help. I'm not clear if I need to rename the .txt file to .bat and then put that somewhere in particular? Apologies for the basic question. I looked for a manual and tried to follow the instructions but not quite sure where to begin here. Thanks!
Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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June 17th, 2023, 03:30 #883Zealot
- Join Date
- Jul 2022
- Posts
- 63
If I understand your question correctly, what you are looking for are the .webm files. Download those. They may be in a .zip file or on their own. (The .txt/.bat files aren't going to help you at this point.) Then, all you have to do is make sure they are VP8 files (or convert them to VP8 using one of the converters mentioned in other threads). I have been having luck using https://www.videoproc.com/
Once you have the .webm files, you can simply load them into FGU images folders for your campaign or turn them into tokens by making a .mod file (from a .zip file). (There are other threads on how to turn files into "assets" in FGU.)
If I misunderstood what you got or need, just let me know.
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June 17th, 2023, 13:10 #884
Hey Gawain. Thanks for the reply. The only thing I'm confused about is what do I do with the .bat file, where do I put it, etc.. I was able to figure the rest out but I'm not clear if I need the .bat file or what to do with it. Thx.
Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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June 17th, 2023, 14:59 #885Templar
- Join Date
- Apr 2015
- Posts
- 116
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June 17th, 2023, 15:54 #886Zealot
- Join Date
- Jul 2022
- Posts
- 63
There’s a thread about right-clicking in the details of Explorer to see the Compression rating of each file (when veiwing the list as Details): essentially, right-click the topic headings and select More, then select Video Compression near the end of the scroll list. The first four numbers tell you the VP version: 3038 (VP8) or 3039 (VP 9)—but not every file displays this info for some reason that I don’t understand yet.
However, I’ve been doing batch conversions, seeing which tokens don’t appear properly in FGU, and then changing the resolution of those specific ones in another conversion pass.
There are so many that work on the first conversion pass, you’ll have plenty of choices.
I’ve been going through the spells we actually use first to select new tokens. It takes some time, and some don’t have specific replacements that I’ve found yet.
I look at it as an animated interpretive dance.
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June 17th, 2023, 19:09 #887Forge Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
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June 17th, 2023, 19:16 #888
Hi Zacchaeus,
If you could also try and contact Jack https://github.com/jackkerouac this is another near 1400 webm files.
Thanks, PeteForge Profile
Forge Modules: B9's Steel Defender.
Forge Extensions: B9's Spell Tokens, B9's Encumbrance Tweak, B9's Damage Per Round, B9's Surprise Round.
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June 17th, 2023, 19:51 #889
I don't see any way of contacting someone on GitHub. Not a thing that I really know anything about.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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June 17th, 2023, 21:18 #890Templar
- Join Date
- Apr 2015
- Posts
- 116
If i want to integrade some folder with animated image, what can i do? i'm not sure of the procedure do see them in the asset folder
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