Thread: 5E - Token Height Indicator
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August 25th, 2022, 04:49 #541
Thanks for trying to trying to narrow it down. I have been able to recreate it a token is targeted that isn't on the combat tracker - not sure if that was true in your case. Just being on the map isn't enough to cause the error, though (at least with just THI loaded).
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September 3rd, 2022, 02:34 #542
V5.0 (big enough change to warrant a major rev number increment):
- Per request from jfg1984, when moving tokens to a new map, their height is reset to 0. Extra bonus, the heights are displayed for both GM and client when the maps are loaded, without requiring a height change first.
- Per request from bmos, added functions to allow other extensions to pass in a shape type and defining parameters to image or token_height and get all tokens which have any part of them contained in the shape.
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September 3rd, 2022, 03:02 #543Warrior-Priest
- Join Date
- Mar 2020
- Posts
- 39
Hey! love the extension! was wondering if there was a way to get the distance calculation to work with MeAndUnique's Size Matters extension. Those Effects cause the calcuations to ignore height settings.
https://www.fantasygrounds.com/forum...G-Size-Matters
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September 3rd, 2022, 03:08 #544
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September 3rd, 2022, 07:00 #545
Hi GKEnialb - First, thank you for the work on the extension, I have really enjoyed it.
Secondly, the extension is generating an error on my maps:
Error 1 9.2.22.png
Error log 2.png
I've removed extensions and gone through one-by-one. Token Height extension seems to be the one causing the issues.The beginning of any story is a happy accident; the end, a tragic fate.
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September 3rd, 2022, 13:42 #546
Thanks for the report. The first was there to track down where tokens didn't have a space, so wouldn't be able to determine exactly how far away they were - it can be safely ignored and should only show up once. Do you have tokens on that map that aren't in the combat tracker? If so, that's what's causing that and I can remove the warning. The other is more concerning - I'll take a look at that right away and get a fix out in the next hour or two
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September 3rd, 2022, 14:41 #547
The warning I can definitely do something about. I'm not sure about the second since I can't reproduce it. Can you reproduce that one with just Token Height loaded? I notice in the screen shot that there are a bunch of other extensions loaded and the error appears to be coming out of one of them (ct.lua in both core and 5e only have 127 lines in them and no variable called activetargeting, so it can't be occurring without another extension overwriting it). Not saying that I may not causing a problem with the other extension, just saying I can't really do anything about it without knowing what it is...
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September 3rd, 2022, 22:42 #548
OK, I found the error was with Situational Awareness.
Thank you!The beginning of any story is a happy accident; the end, a tragic fate.
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September 3rd, 2022, 23:29 #549Grand Patriarch
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 967
GKEnialb,
It's been a long summer for me, and now that I have returned I find that this extension no longer works. I've used it with success (Once I worked through some issues), but now I don't even get an error message - just no indication of a distance change due to relative height. I'm using the Gurps ruleset.
Did something happen in the last few months that I am unaware of?
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September 4th, 2022, 17:35 #550
No worries - glad it's working for you. I'll clean up that warning message on the next release.
I haven't heard of it not working, other than a current conflict with Size Matters, that I'm looking at now. I'll download the GURPS ruleset and see if I can reproduce.
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