DICE PACKS BUNDLE
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  1. #791
    Quote Originally Posted by Saagael View Post
    Is the code for this available anywhere so I can design a fix?
    https://github.com/CelestianGC/AdvancedEffects

  2. #792
    Thats the repo there for code on live. I do try and keep it current (it is right now) but it's not always
    \
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  3. #793
    Any updates? I love this addon so much it's not even funny

  4. #794
    Quote Originally Posted by Carpathian View Post
    Any updates? I love this addon so much it's not even funny
    No, if you're having a issue please post specific errors and version you are running. If it's a interaction with another extension I'd point you at that authors thread.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  5. #795
    Quote Originally Posted by MrDDT View Post
    I'm going to assume a few things, like it's not temp HP, you only wanted it once a turn, etc.

    This code will require

    Advanced Effects and Better Combat Effects Gold.


    This below goes on the weapon itself.
    SDMGADDS: LoveTap; DUSE; ATURN
    (Make sure to click action only)


    This below goes in the effects list in the top right.
    LoveTap;IF:Bloodied; REGENE: 5


    DUSE will cause it to disable each attack, ATURN turns it back on at the start of any turn (note this is not start of round, so this can make it happen 2 times in a round, but only once a turn)

    This also will heal at the end users turn. There are other ways to automate it but seemed like this one fit the best. You can use REGENA: 5 if you want it to insta heal, however, that can have other issues I've seen.

    Let me know how it works out for you.
    Ok. I've moved, completed a business trip, and now I'm back at it. I was happy to spend the $5 for BCEG extension as I've already experienced the many benefits of BCE. This worked perfectly. Thank you.

  6. #796
    I have a few relating questions to learning about the previous effect combo in this thread.

    1. When referring to the "Action Only" check box, what constitutes an action? I assumed, when an effect was applied to a weapon and the Action Only box was checked the triggering "action" would be either the attack roll or the damage roll for that weapon.

    2. "SDMGADDS" = SOURCE of the attack will add an effect to the SOURCE (itself) when damage is done. Is there any syntax that allows for the same except triggering on an attack? Something like: SOURCE of the attack will add an effect to the SOURCE (itself) when an attack is made.

    3. I learned previously in this thread that REGEN only applies at the start of turn.
    a. Are AC and HEAL are treated the same?
    b. Can anyone direct me to where this is documented? I do not see it in the Fantasy Grounds wiki for 5e effects.

  7. #797
    Quote Originally Posted by septantrionalis View Post
    I have a few relating questions to learning about the previous effect combo in this thread.

    1. When referring to the "Action Only" check box, what constitutes an action? I assumed, when an effect was applied to a weapon and the Action Only box was checked the triggering "action" would be either the attack roll or the damage roll for that weapon.

    2. "SDMGADDS" = SOURCE of the attack will add an effect to the SOURCE (itself) when damage is done. Is there any syntax that allows for the same except triggering on an attack? Something like: SOURCE of the attack will add an effect to the SOURCE (itself) when an attack is made.

    3. I learned previously in this thread that REGEN only applies at the start of turn.
    a. Are AC and HEAL are treated the same?
    b. Can anyone direct me to where this is documented? I do not see it in the Fantasy Grounds wiki for 5e effects.
    BCEG documentation https://www.fantasygrounds.com/forum...6&d=1659564720

    Probably best to further this discussion over there

  8. #798
    Doh! I forgot where I was. Thank you. The Action Only question is still appropriate for this thread.

    When referring to the "Action Only" check box, what constitutes an action? I assumed, when an effect was applied to a weapon and the Action Only box was checked the triggering "action" would be either the attack roll or the damage roll for that weapon.

  9. #799
    Quote Originally Posted by septantrionalis View Post
    Doh! I forgot where I was. Thank you. The Action Only question is still appropriate for this thread.

    When referring to the "Action Only" check box, what constitutes an action? I assumed, when an effect was applied to a weapon and the Action Only box was checked the triggering "action" would be either the attack roll or the damage roll for that weapon.
    Only those two things. Attack and Damage rolls.

  10. #800
    Quote Originally Posted by septantrionalis View Post
    Doh! I forgot where I was. Thank you. The Action Only question is still appropriate for this thread.

    When referring to the "Action Only" check box, what constitutes an action? I assumed, when an effect was applied to a weapon and the Action Only box was checked the triggering "action" would be either the attack roll or the damage roll for that weapon.
    Action only means the effect is only applied when using an attack/damage action/rolls.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

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