DICE PACKS BUNDLE
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  1. #2361
    Quote Originally Posted by Xarax View Post
    Trying to input the data for the planets but it is resisting hyperlinks. If System, Sector, Region, major cities, areas of interest, trade routes, and special conditions could all have their text boxes improved to be able to hold hyperlinks that would be great... however i am guessing that in order to be able to sort planets by these things they cannot be set to have the hyperlinks can they?

    Edit: there is a galactic map that is provided in all the FFG books and this map is kind enough to provide us with grid coordinates. Perhaps we should add a field for grid coordinates in Astronavigation data?
    I will do some tests, like changing the field from string (current) to formatted (the one that allows formatting and links..
    I also may have an idea: maybe there is a way to add a link on the right side of each text box, but i am not sure...

  2. #2362
    Quote Originally Posted by johniba View Post
    I also may have an idea: maybe there is a way to add a link on the right side of each text box, but i am not sure...
    This would be really cool

  3. #2363
    Quote Originally Posted by sevrick View Post
    Looks good. I noticed some things

    1. The notes section in planets it isn't setup to backup the descriptions.
    That is correct, I did not do it because I thought we would not be sharing planet records in modules.
    If you really want to share planets, I could add that to the backup/restore system.
    Maybe I could do it not only in the description field (the one in the other tab) but maybe also in all of the other fields.


    Quote Originally Posted by sevrick View Post
    2. I don't think Areas of interest and Major Cities is needed as a filters. Since they will more than likely be unique to each planet. The others I think are fine.
    I can remove those filters if you all want.


    Quote Originally Posted by sevrick View Post
    3. Not sure if it is possible but what would be cool is if you could ancor a place to the top right corner where you could add an image. This is where you could add an image of the planet. This of course would have to be omitted from exporting due to copy right.
    I thought about that, and went to check how it is done in DND5. I noticed records dont have an image object, in dnd and other rulesets, Smiteworks just adds the image in the description field as a link.
    I will do some tests and see if it is possible to add an image (like how npc/pc portraits and combat icons are done)

    Quote Originally Posted by sevrick View Post
    4. Also if you wanted to touch it up a bit I would organize the filters to match the way they appear in the records.
    I tried to find a way, but it seems FG just orders them alphabetically.

  4. #2364
    I was encountering a strange problem with vehicles added to players inventory in which the ship hull damage number would fluctuate (keep flickering between 1 and nothing).

    I really don't have much to go on here or provide (if it happens next session I'll try to be more detailed), but people playing using the vehcile tab to track ships, keep an eye on the damage numbers and see if anything goes screwy during combat.


    Unrelated note: using the combat tracker, we can have the vehcile a player is in show up, but I can't drag damage to that area (damage goes to player instead). Do I have to bring up the vehicle sheet (or tab on player sheet) to make it work?

  5. #2365
    Quote Originally Posted by mossfoot View Post
    I was encountering a strange problem with vehicles added to players inventory in which the ship hull damage number would fluctuate (keep flickering between 1 and nothing).

    I really don't have much to go on here or provide (if it happens next session I'll try to be more detailed), but people playing using the vehcile tab to track ships, keep an eye on the damage numbers and see if anything goes screwy during combat.


    Unrelated note: using the combat tracker, we can have the vehcile a player is in show up, but I can't drag damage to that area (damage goes to player instead). Do I have to bring up the vehicle sheet (or tab on player sheet) to make it work?
    On the dragging damage, I will probably need to update the code.
    I will look into that, and also see if i can review the other part of the code and try to spot something that could cause that flickering

  6. #2366
    Quote Originally Posted by johniba View Post
    That is correct, I did not do it because I thought we would not be sharing planet records in modules.
    If you really want to share planets, I could add that to the backup/restore system.
    Maybe I could do it not only in the description field (the one in the other tab) but maybe also in all of the other fields
    We don't have to. I just assumed. If people would rather do it themselves I am ok with that too. I don't think the planetary stats are under copyright. I do know however the background descriptions would be.
    Last edited by sevrick; July 24th, 2022 at 19:55.

  7. #2367
    @sevrick is it me or are there a lot less planets with full description than you expected. I thought all the sourcebooks had a planet or two, turns out they don't. what are your plans for the planets mentioned that don't have the full description page?

  8. #2368
    Quote Originally Posted by Xarax View Post
    @sevrick is it me or are there a lot less planets with full description than you expected. I thought all the sourcebooks had a planet or two, turns out they don't. what are your plans for the planets mentioned that don't have the full description page?
    Planets appear in the core rulebooks, setting books, Era books, and sometimes adventures. There are actually quite a bit. My plan was just to add the ones that are officially recognized with the picture and the stats mentioned. The ones that are mentioned in passing I wasn't planning on doing anything special with them.
    Last edited by sevrick; July 24th, 2022 at 21:37.

  9. #2369
    Quote Originally Posted by johniba View Post
    I can remove those filters if you all want.
    That is remove the filter not the actual entry box. Just wanted to make sure we on the same page.

  10. #2370
    Quote Originally Posted by sevrick View Post
    We don't have to. I just assumed. If people would rather do it themselves I am ok with that too. I don't think the planetary stats are under copyright. I do know however the background descriptions would be.
    Sounds good. I will add the planet description to the backup system

    Quote Originally Posted by sevrick View Post
    That is remove the filter not the actual entry box. Just wanted to make sure we on the same page.
    Yes that is what I understood...

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