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  1. #691
    Haha... no I hear all other computer related audio. Just the dice sound is missing.

  2. #692
    LordEntrails's Avatar
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    Quote Originally Posted by ZoranDob View Post
    Haha... no I hear all other computer related audio. Just the dice sound is missing.
    And what ruleset and extensions are you using? Have you tried in a new campaign with no extensions?

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  3. #693

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    Quote Originally Posted by ZoranDob View Post
    Haha... no I hear all other computer related audio. Just the dice sound is missing.
    Do you by chance use Ear Trumpet? If so, have you set it so that FG is going to your headset, or a virtual line?

  4. #694
    This might be a simple question, but is there a way of layering two maps together? It's specifically related to The Scarlet Citadel from Kobold Press, where there are overlay images that need to placed on a map to change a room or area? I've tried dragging the image to the layer part of the other image but nothing happens.

    EDIT: Sorted. Use the image from the asset window.
    Last edited by spoonhead; April 15th, 2022 at 10:52.

  5. #695
    ddavison's Avatar
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    Quote Originally Posted by spoonhead View Post
    This might be a simple question, but is there a way of layering two maps together? It's specifically related to The Scarlet Citadel from Kobold Press, where there are overlay images that need to placed on a map to change a room or area? I've tried dragging the image to the layer part of the other image but nothing happens.

    EDIT: Sorted. Use the image from the asset window.
    Yep, you got it.

  6. #696
    Zacchaeus's Avatar
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    Welcome to FG.

    Go into options and find the option 'Combat: Auto NPC initiative' and set that either to off or on. I suspect that you have it set to Group right now.

    To measure distance click and hold both mouse buttons and drag from where you want to start measuring. You'll also see distance when a token moves and also when they target an enemy there'll be an arrow with the distance marked on it.

    EDIT: LordEntrails makes a good point below. My answer was aimed at 5e but if you are playing Savage Worlds for example I believe that similar NPCs are supposed to be grouped together; I don't know whether there's an option to not have that happen.
    Last edited by Zacchaeus; June 2nd, 2022 at 18:59.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #697
    LordEntrails's Avatar
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    Welcome!
    Quote Originally Posted by alfred0809 View Post
    How do I prevent similar NPCs from being grouped together when I drag an encounter onto the Combat Tracker?
    This will depend upon the ruleset you are using. Check the Options, which is usually found in the tp right corner under a gear or setting like icon.
    How do I measure distances in a map?
    The easiest is to use a quick pointer, which is the right and left mouse buttons together to draw an arrow. The pointer is erased by pressing the mouse buttons together again and not dragging/drawing.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  8. #698
    ddavison's Avatar
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    Alfred0809 was a spammer.

  9. #699
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    Four new videos added. Links in the first post.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #700
    merkvah's Avatar
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    I did a bit of searching, but I'm not finding what I'm looking for, so I thought I'd ask here:

    I'm running a pre-written module for two separate groups. One group is a couple of months behind the other, and I'm heavily modifying the pre-written module to add more interesting content to it, including maps, npcs, images, stories, all that.

    Exporting each individual record (every item, every token, every image, every npc, etc) is not only tedious, it's imprecise. Some stuff gets lost in transit.

    Is there any way to export a whole association group without clicking and dragging every individual item in that group?

    I'd love to have a way to export whole groups together. Thanks!!
    Last edited by ddavison; June 21st, 2022 at 14:31. Reason: removed suspicious link
    A.J.

    “It isn't Narnia, you know," sobbed Lucy. "It's you. We shan't meet you there. And how can we live, never meeting you?"
    "But you shall meet me, dear one," said Aslan.
    "Are -are you there too, Sir?" said Edmund.
    "I am," said Aslan. "But there I have another name. You must learn to know me by that name. This was the very reason why you were brought to Narnia, that by knowing me here for a little, you may know me better there.”

    ― C.S. Lewis, The Voyage of the Dawn Treader

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