Fantasy Grounds Merchandise
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  1. #431
    Kelrugem's Avatar
    Join Date
    Sep 2018
    Location
    Göttingen (Germany)
    Posts
    4,477
    I hope everything is okay with Ryan

  2. #432

    Join Date
    Dec 2016
    Location
    Las Vegas NV
    Posts
    662
    Good Day All
    Here is hoping everything is OK with Ryan and he finds the opportunity to return soon.

  3. #433

    Join Date
    Dec 2016
    Location
    Las Vegas NV
    Posts
    662
    Quote Originally Posted by nephranka View Post
    I see, you are correct. I can recreate this with BCE. My mistake was I was using BCEG which does not have this behavior. In BCEG the order is all that matters otherwise you could put them together. At least could work around it by splitting the SAVEA and SAVES up.
    Good Day nephranka
    Thanks for verifying this. I will upgrade to BCEG as soon as I can and help support the developers!

  4. #434
    I hope everything is ok with Ryan and that we will hear from him soon.

  5. #435
    Don't worry folks, I just heard from Ryan and he's been really busy lately.

  6. #436
    Good! Thanks for sharing
    Isn't it a crazy world that you can find easily several reasons why to expect the worst? And it's not even unrealistic?

  7. #437
    BCE Community: Following up on my post from last week, I'm happy to say that Ryan H. has escaped the Tarrasque of life and is back with us, so things should be returning to normal.

  8. #438
    The Reports of My Death Have Been Greatly Exaggerated

    Anyhow trying to sort out the issues. I think I have the ones captured since late feb and working though them. If you have any more please let me know.

  9. #439
    Quote Originally Posted by rhagelstrom View Post
    The Reports of My Death Have Been Greatly Exaggerated

    Anyhow trying to sort out the issues. I think I have the ones captured since late feb and working though them. If you have any more please let me know.
    Welcome back!

  10. #440
    Version update 2.37

    Fixed Issue where aura effects with , in them where adding over and over
    Fixed CoreRPG updated broke -X from working properly
    Fixed Feedback loop when using EXPIREADD and things that fire on add like REGENA
    Fixed README.md was not displaying nicely on github
    Fixed Code cleanup with luacheck. Removed a bunch of warnings and all extra whitespace

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