Starfinder Playlist
Page 72 of 115 First ... 22 62 70 71 72 73 74 82 ... Last
  1. #711
    MrDDT's Avatar
    Join Date
    Nov 2018
    Location
    Disney World, FL
    Posts
    2,019
    I got an update for this however, I see nothing in the log for what was changed.
    What was the update for?
    -MrDDT
    Discord @mrddt
    Grim Press Discord (Publishing/Extensions/Modules)
    Bethica Discord (West Marches RPG)

    PLEASE VOTE FOR THESE FEATURES VERY IMPORTANT!!!

  2. #712
    Quote Originally Posted by MrDDT View Post
    I got an update for this however, I see nothing in the log for what was changed.
    What was the update for?
    bmos ammo extension compatibility changes only My previous post mentioned it on test. I didnt get any errors (or reports) so it went live this morning.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  3. #713
    Hi Celestian-
    I'm getting an error running Advanced Effects with bmos Ammo extension: [ERROR] Script Execution Error: [string "campaign/scrips/char_weapon/adnd.lua"] 42: attempt to compare a number with nil

    From what I gather, this is the change you address above as having pushed an update on the 16th. But the listing in forge says 'last updated 48 days ago'

    I've tried the method listed, of delisting the extension from my forge inventory, updating FGU, relisting the extension, and updating again and nothing seems to change.

    The chatlog says I have v5.3 of Advanced Effects.

    Am I missing something?

  4. #714
    MrDDT's Avatar
    Join Date
    Nov 2018
    Location
    Disney World, FL
    Posts
    2,019
    Quote Originally Posted by SashaJace View Post
    The chatlog says I have v5.3 of Advanced Effects.
    Dunno about your error but this is the most updated version you have listed.
    -MrDDT
    Discord @mrddt
    Grim Press Discord (Publishing/Extensions/Modules)
    Bethica Discord (West Marches RPG)

    PLEASE VOTE FOR THESE FEATURES VERY IMPORTANT!!!

  5. #715
    Quote Originally Posted by SashaJace View Post
    Hi Celestian-
    I'm getting an error running Advanced Effects with bmos Ammo extension: [ERROR] Script Execution Error: [string "campaign/scrips/char_weapon/adnd.lua"] 42: attempt to compare a number with nil
    That isn't even a file my the extension.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  6. #716
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Quote Originally Posted by SashaJace View Post
    Hi Celestian-
    I'm getting an error running Advanced Effects with bmos Ammo extension: [ERROR] Script Execution Error: [string "campaign/scrips/char_weapon/adnd.lua"] 42: attempt to compare a number with nil

    From what I gather, this is the change you address above as having pushed an update on the 16th. But the listing in forge says 'last updated 48 days ago'

    I've tried the method listed, of delisting the extension from my forge inventory, updating FGU, relisting the extension, and updating again and nothing seems to change.

    The chatlog says I have v5.3 of Advanced Effects.

    Am I missing something?
    At the moment Last Updated Date refers only to the Text/Description. That is being reviewed by SmiteWorks.

  7. #717
    Apologies, I typoed - the error log points to campaign/scripts/char_weapon_adnd.lua

  8. #718
    I am also receiving the "[ERROR] Script execution error: [string "campaign/scripts/char_weapon_adnd.lua"]:42: attempt to compare number with nil" whenever I try make an attack roll from a PC character sheet. NPC character sheets and NPCs from the combat tracker work just fine.

    Removing the Ammunition Manager extension makes the attack rolls work again.

  9. #719
    Quote Originally Posted by jebs View Post
    I am also receiving the "[ERROR] Script execution error: [string "campaign/scripts/char_weapon_adnd.lua"]:42: attempt to compare number with nil" whenever I try make an attack roll from a PC character sheet. NPC character sheets and NPCs from the combat tracker work just fine.

    Removing the Ammunition Manager extension makes the attack rolls work again.
    You should seek advice from bmos.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  10. #720
    Quote Originally Posted by celestian View Post
    You should seek advice from bmos.
    It looks like bmos sent a fix in for this problem.

    "Re AE, I messed up the compatibility patch I sent to Celestian
    So I have posted a working one: https://github.com/CelestianGC/AdvancedEffects/pull/7"

    Is that still in the queue to upsteam?

Page 72 of 115 First ... 22 62 70 71 72 73 74 82 ... Last

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Fantasy Grounds Merchandise

Log in

Log in