DICE PACKS BUNDLE
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  1. #1971
    Quote Originally Posted by Xarax View Post
    Thanks so much for all the work on this Johniba. As always it is immensely appreciated. This was primarily just an under-the-hood update for classic to keep things running in concert with the updates that you will be putting out for Unity correct? Thanks for remembering game masters with players with terrible computers!

    Yes that is correct!
    Nothing changed for FGClassic, so no need to download. For Unity I have updated to make it compatible with the latest changes in CORE, like for example the decal system, sidebar...

    I will now resume my development, next update should finally have the party vehicle and sharing vehicles.

  2. #1972
    Quote Originally Posted by johniba View Post
    I will now resume my development, next update should finally have the party vehicle and sharing vehicles.
    I feel I can speak for all of us when we say that we eagerly await the next update post! Thanks again for all your doing!

  3. #1973
    With the new layout in FGU where is the description database located?

  4. #1974
    Quote Originally Posted by sevrick View Post
    With the new layout in FGU where is the description database located?
    It is under "Campaign"

    By the way, I am thinking if some of those databases should be moved around, changing categories...

    Also, notice that the /export function currently does not have those extra codes I did...

    I will implement that in a different way, In a way I dont need to modify the /export function, ok?

  5. #1975
    Quote Originally Posted by Xarax View Post
    I feel I can speak for all of us when we say that we eagerly await the next update post! Thanks again for all your doing!
    thanks

  6. #1976
    Quote Originally Posted by johniba View Post
    It is under "Campaign"

    By the way, I am thinking if some of those databases should be moved around, changing categories...

    Also, notice that the /export function currently does not have those extra codes I did...

    I will implement that in a different way, In a way I dont need to modify the /export function, ok?
    No worries I probably jumped the gun a bit and asking where they were and should have given it more than cursory glance.

  7. #1977
    I realize you don't get paid for this and so i hate to ask to sound ungrateful, but is there a timeline for getting the force powers and specializations to the ruleset. Also, it doesn't appear the library module is functional at all. It doesn't add to the various skills.

  8. #1978
    Quote Originally Posted by Elvedui View Post
    Also, it doesn't appear the library module is functional at all. It doesn't add to the various skills.
    What do you mean?

  9. #1979
    Quote Originally Posted by Elvedui View Post
    I realize you don't get paid for this and so i hate to ask to sound ungrateful, but is there a timeline for getting the force powers and specializations to the ruleset.
    I will be on vacation in january, and I plan on putting a big part of my free time on finishing some stuff in the rulesets:

    - specialization trees
    - force powers/trees
    - updating the weapons/combat tab


    And yes we dont have force powers and specializations in the libraries yet, because I am still in the process of defining the data structure for those, and if I enabled some of those tables for Sevrick to start his work, it could potentially invalidate his work, or give a lot of headache to update later.

    But you can be sure we will see these features arriving soon

    Quote Originally Posted by Elvedui View Post
    Also, it doesn't appear the library module is functional at all. It doesn't add to the various skills.

    Can you please explain a bit more? What do you mean?

  10. #1980
    Well certain talents are supposed to add die to skills? Maybe I just pick ones that aren't working? But none of the skills seem to have those added die/advantages, etc. It might be that i haven't tried enough due to the fact i can't fully replicate characters in the ruleset yet. Or i am doing something wrong?

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