Thread: Savage Worlds v5.4 released
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August 1st, 2021, 21:05 #11
That's what happens when you roll snake eyes. You broke it for everyone.
Ikael is working on this. He'll probably have it fixed pretty soon.
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August 1st, 2021, 22:23 #12
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November 24th, 2021, 16:26 #13Patriarch
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A minor item I stumbled upon. I had someone cast Growth on an NPC. They were already Size +1, and they bumped him to Size +4. I applied the effect 3 times. That worked - it treated them like Size +4 (which is Large scale and all that it entails). But I did notice 2 things
1. If I applied it once and change the effect to Size +3, Str +3d (shorthand for the code) it did not seem to work. But I did not test it extensively.
2. On the approach that did work, there is a consideration that I am not sure that is easily coded. If you use the Power and change Scale, you do not change the number of wounds.
So minor, and I am not sure if #1 is just me oopsing it somehow.
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November 24th, 2021, 17:31 #14High Templar
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November 24th, 2021, 17:32 #15Patriarch
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November 24th, 2021, 17:34 #16High Templar
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November 30th, 2021, 12:38 #17
In that case add [Wounds Threshold=3] to set back to 3
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December 23rd, 2021, 13:32 #18
Do you intend to upload the changelog of the ruleset version 5.5? I think it would be interesting
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June 1st, 2022, 19:37 #19Templar
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The new printing has a number of changes and brings the version up to 6 - I know it's a volunteer force, but any word on when the new changes will start seeing the light of day?
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June 1st, 2022, 19:45 #20
Is this the changelog?
https://www.pegforum.com/forum/savag...wade-changelog
Ikael is away, so it will have to be someone from Smiteworks dev team that does this. I think they are working on some ruleset updates once the 4.21 launch is well established.
In the mean time you can copy and edit the edges etc. with these changes.
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