Thread: PFRPG Ammunition Manager
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September 19th, 2021, 17:49 #131
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September 20th, 2021, 08:05 #132
- Join Date
- May 2018
- Posts
- 199
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September 20th, 2021, 11:54 #133
I can't speak to Celestian's plans. I have submitted the code you can see at those links and now the ball is in their court.
In terms of patching your copy until that happens, you need to open the .ext file (it's secretly a zip file so you can open with 7-zip, WinRAR, etc) and find that file and change the lines shown in red to match the lines shown in green.
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September 20th, 2021, 15:55 #134
So what is occurring here seems to be an issue with your power.
When you roll Howling Strike, it outputs to chat as a melee attack.
Regarding the other issue you reported where you couldn't recover ammo, it seems I have already fixed this in my local copy.
I finished up the UI stuff I was working on and have posted v2.7:
Ammunition Manager v2.7
* Reloading, loading, and recovering ammo are now performed via clicking buttons rather than double-clicking text fields.
Click here to see raw code changesLast edited by bmos; September 22nd, 2021 at 12:29.
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September 22nd, 2021, 12:15 #135
Last edited by bmos; September 22nd, 2021 at 12:30.
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September 24th, 2021, 23:58 #136
New demo video to help explain the new UI:
https://youtu.be/RAzqDLXPidA
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September 25th, 2021, 06:40 #137
4E question.
When adding a new ammunition type to the inventory, I wont see the new ammunition item listed in the dropdown. I have to exit then reload the campaign to see the item in the dropdown. Is there a way to force an update with out having to exit?
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September 25th, 2021, 07:50 #138
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September 25th, 2021, 15:48 #139
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September 25th, 2021, 20:30 #140
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